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What "Heavy Duty" unit do you perfer?
Seige Tank
42%
 42%  [ 12 ]
Reaver
25%
 25%  [ 7 ]
Ultralisk
32%
 32%  [ 9 ]
Total Votes : 28


Zeiram_14

PostPosted: Sun Jul 03, 2005 10:14 am



-You make up unit
-Give it abilities
-Give it statistics
-and give a Discription!

Note: Another thing you could do is have an old unit and give it new abilities!
PostPosted: Sun Jul 03, 2005 10:19 am


Ghost
Hp: 75
Atk: 15
New Abilities:
Snipe, Instant Infantry kill (100Mp)
Telekenesis, Raises Infantry in the air (30 to start, drains by 1)
Virus Implant, Infects the unit with poison, slowly drains 5% each round (50Mp)

Zeiram_14


GodlyDeus

PostPosted: Sun Jul 03, 2005 10:21 am


Probably an obvious one, but Terran Sniper

Stats-
HP: 35
Energy:
Attack: 15 (+2 per upgrade)
Type: Anti-Infantry (Full to Infantry, 3/4 to light vehicles, 1/2 to heavy vehicles)
Range: Long (V. Long with upgrade)
Armor: 0 (+1 per upgrade)
Move Speed: Fast

Abilities: Scout (Leaves a small invisible device at a location. Basically, acts as a spy for the user) Cost = 15 Energy

Upgrades: Scope (Added Range)

Basically an unarmored human, with a rifle (Just not as crap as the Ghost's). Think most normal snipers.
PostPosted: Sun Jul 03, 2005 10:24 am


Infested Protoss (Heh heh. It could happen...)

Stats:
HP: 80
Shields: 80
Energy: 0
Attack: 20 (Two blades, 10x2) (+2 [1x2] per upgrade)
Range: Melee
Type: Blades (Full damage all around)
Armor: 2 (+1 per upgrade)
Movement Speed: Medium

Abilities: None

Upgrades: Just the damage ones.

Description: Think a Protoss Zealot. Now** imagine it looking infested. There ya go.

GodlyDeus


GodlyDeus

PostPosted: Sun Jul 03, 2005 10:35 am


Okay, it just occured to me, that the reason there arn't infested 'Toss is infesting their building's would be useless... SO, to get around that...

Zerg Brood Queen (Mutated Queen) (Aka, a Queen Mutates to this like a Muta to a Guardian)

Stats-
HP: 150
Energy: 250 (Upgrades to 300)
Attack: None (+0 per upgrade)
Range:///
Type: ///
Armor: 2 (+1 per upgrade)
Movement Speed: Fast

Abilites-
The normal ones (Spawn Broodling, Ensnare, Parasite etc...)

New Abilites-
Infest Unit: (Upgrade for Infest Command Center) Infests either a Terran Marine or Protoss Zealot creating an Infested Terran or Infested Protoss (No cost)
Spawn Zergling: Same as Spawn Broodling, except creates two permanent Zerglings. Cost: 150
Ensnare: Basically just mix Ensnare and Plague together.
Parasite: Only one difference; when a unit with parasite dies, a small broodling pops out.

Upgrades-
Armor upgrades,
Spawn Zergling, (Replaces Spawn Broodlings)
Ensnare (Knows from being Queen)
Parasite (Knows from being Queen)
Infestation (Replaces Infest Command Center)
PostPosted: Mon Jul 04, 2005 10:38 am


Terran Blaster
Minerals:100
Gas:200
Supply:5
HP:75
Sheilds:50
Armor:1
ground attack:50 (medium range)
air attack:10+2
splash damage: ground only
Build time: 75

Upgrades: better launcher(increase range), shield encancement(+50 shield)

this is a terran unit using protoss weapons and armor, he has a launcher that shoots scarabs, but in order to be able to use this unit you need to bring a science vessle over a Robotics support bay so you may steal the info needed to make this equipment. He is the size of a ghost but looks like a Zlot. shoots the air with dual mechs. sight range of a tannk unseiged

Z_Evil


Greamlin

PostPosted: Mon Jul 04, 2005 8:31 pm


unit name- "cannon fodder"
minerals 5
gas 0
Hp-1
armor 1
attack 1X2
range 1
build time 2 secs

terrain unit, used to draw fire from enemies attacks with his "fists of fury", built in Command Post, only reason why the Terrain have this is because he was WAY to cocky and thought he was "da bomb" so they threw him outside w/o any equipment... domokun
PostPosted: Tue Jul 05, 2005 8:52 am


Greamlin
unit name- "cannon fodder"
minerals 5
gas 0
Hp-1
armor 1
attack 1X2
range 1
build time 2 secs

terrain unit, used to draw fire from enemies attacks with his "fists of fury", built in Command Post, only reason why the Terrain have this is because he was WAY to cocky and thought he was "da bomb" so they threw him outside w/o any equipment... domokun


I like this. "You think you're so good! Prove it!" *kicks unit out side*

Z_Evil


Babbalui
Crew

PostPosted: Tue Jul 05, 2005 12:46 pm


Another version of the infested protoss idea... but think about it... 3nodding
an entire race of infested protoss! eek
or instead of just infested kerrigan, duran, and marines... another entire infested race. 3nodding
And even mix terren and protoss! eek
i want to see all of those! crying
PostPosted: Tue Jul 05, 2005 4:25 pm


Babbalui
Another version of the infested protoss idea... but think about it... 3nodding
an entire race of infested protoss! eek
or instead of just infested kerrigan, duran, and marines... another entire infested race. 3nodding
And even mix terren and protoss! eek
i want to see all of those! crying


My unit would be perfect for the terran protoss mix

Z_Evil


Babbalui
Crew

PostPosted: Tue Jul 05, 2005 4:27 pm


i want to see a mix of all three! eek
PostPosted: Tue Jul 05, 2005 4:42 pm


Babbalui
i want to see a mix of all three! eek

eek that would be like infested terran with protoss armor and weapons

Z_Evil


Marth Moroki

PostPosted: Tue Jul 05, 2005 7:21 pm


the zerg and the toss share the same basic genetic code because they where made by the same race so mixing them is eazyer
PostPosted: Tue Jul 05, 2005 7:28 pm


huh? how is that!? since when are these things a SURE thing!? stare
i would think that the zerg and terren were more alike or terren and toss but not the zerg and toss... it just doesnt make any sense... confused

Babbalui
Crew


GodlyDeus

PostPosted: Tue Jul 05, 2005 7:48 pm


They wern't 'made' by the Xel. They were normal, regular species who were genetically modded, or evolved by the Xel. (Yes, I know it's Xel'Naga, but I'm LAZZZYYY!). And they did both species differently. Namely, they stayed out of the Protoss' affairs, and kinda subtly shifted them. However, the Zerg they united under one overall mind. Remember, the Zerg started off as small parasites that had to infest other creatures to survive. And in fact, after the creation of the Overmind, the Zerg only ever gained diversity as they absorbed other species DNA into their newfound collective. So, okay, maybe the way the Zerg are (A hive) was made by the Xel, but neither species was (Okay, I can't speak English... crying )
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The United Earth Directorate: A StarCraft Guild

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