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Fukujinzuke
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PostPosted: Thu Mar 01, 2007 11:06 pm


As most of you have probably figured out, a basic blink animation at normal speed (not slow motion speed) would take no more than 3 pictures.

In this explanation, I will use a non-avi edit to demonstrate:
User Image

There are three pictures or "frames" to this animation:

1)User Image
2)User Image
3)User Image


Frame (1) is held for a few seconds since people obviously keep their eyes often for longer than they blink.

Now, here's the key point: when people blink, their eyelids close at a faster rate than when they open back up. So what does this mean for our animation? Well, to put it simply, because the eyelids close at such a fast speed, the next frame should have the picture of the fully closed eyes (frame 2) instead of the half-closed eyes.

And then of course, the last frame is the half-closed/half-open eyes pic to reflect the slower speed of openning eyelids.

This concept of skipping frames to reflect speed is applicable to most, if not all, animations that need to display varying speeds to make the animation more convincing. To get a true grasp of the concept here's a project for you:

Animate a bouncing ball. Note: a ball hitting and bouncing off the ground happens a lot faster than when it reaches the high peak of its bounce to arc back toward the ground. So this means you'll have less pics of the ball hitting the ground, and more pics of the ball in the air (especially at the top of its bounce).

Here's a nice sample of the bouncing ball animation: http://www.idleworm.com/how/anm/01b/bball.shtml
PostPosted: Sun Mar 04, 2007 10:53 am


Very nice,
the weird thing is I have a computers class in school and we just did an animation with a bouncing ball So im not going to do that for now,
Heres my avi blinking tho.
User Image

silvershadowfang
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PostPosted: Sun Mar 04, 2007 12:10 pm


awesome!

well, i did half eyes both times...

but yeah the half opened eye makes sence the second time...
PostPosted: Wed Mar 07, 2007 11:40 am


silvershadowfang
Very nice,
the weird thing is I have a computers class in school and we just did an animation with a bouncing ball So im not going to do that for now,
Heres my avi blinking tho.
User Image


No fair! You only have one eye showing to animate! xd
Jk. Good job!

Fukujinzuke
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silvershadowfang
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PostPosted: Wed Mar 07, 2007 12:06 pm


Good thing a bout having a ninja Head band!
I could animate both eyes but I like to have one coverd, Ill do one of my friends later.
PostPosted: Thu Mar 08, 2007 6:39 pm


silvershadowfang
Good thing a bout having a ninja Head band!
I could animate both eyes but I like to have one coverd, Ill do one of my friends later.
I agree! ^_^

RPGfan2005
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silvershadowfang
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PostPosted: Thu Mar 29, 2007 3:59 pm


User Image
I did a friends avi who has both eyes showing
PostPosted: Tue Apr 17, 2007 1:51 pm


blinking scares people when they just stare at it for awhile and adore how cute it is and wish that it was alive and was a real person... then all of a sudden *BLINK*.... "BWAAAAA!!!!" they fall out of their chair is schock

xd

MD13


silvershadowfang
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PostPosted: Tue Apr 17, 2007 2:34 pm


I know, someone did that with a picture and it blinked like once every 45 seconds, It made me look twice
PostPosted: Thu May 10, 2007 7:11 pm


Message from Name Face Pen Dead, "N"

Oh hoho, I've always had too many frames for my blinks to come out nice.

Sincerely
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Abyss Jikun Hu
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PostPosted: Sun Jul 29, 2007 8:30 pm


User Image
PostPosted: Wed Aug 01, 2007 12:34 am


The names axel erate

here be my very first animation! XD
User Image - Blocked by "Display Image" Settings. Click to show.


got it memorized

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PostPosted: Thu Aug 02, 2007 9:04 am


by far the easiest animation ive done
User Image
PostPosted: Thu Jan 03, 2008 10:45 am


Not Exactly an Avi Animation.

User Image

but I just made it ^_^

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PostPosted: Tue May 27, 2008 10:08 am


what program should I use my animations together?
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