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PvP Battle Arena Rules

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Diolo Sentinal
Captain

PostPosted: Thu Apr 12, 2007 8:47 pm


The following are rules for the PvP battle arena. These rules may be overriden should the fighers agree upon it.

-1 v. 1 arena matches will be unsupervised unless both requries seek a referee moderator and a moderator is available
-combatants begin the fight in an arena, 100 foot diameter and circular, with 30 ft. high perfectly smooth walls
-combatants begin 5 feet from the wall behind them (one empty square, 80 ft. away from opponent
-duals continue until one player is incapable of acting for three rounds in a row, or one player successfully completes a coup de grace
-duals are non-lethal to players as far as events out of the arena are concerned, unless the players decide otherwise and a moderator approves

Special dual types will be presented in brief in further posts.
PostPosted: Thu Apr 12, 2007 8:48 pm


Mages' Dual

-Arena is identical to standard arena
-Players may not cast spells affecting the opponent in the first two rounds

Diolo Sentinal
Captain


Diolo Sentinal
Captain

PostPosted: Thu Apr 12, 2007 8:53 pm


Archery Contest

-Archery contests are non-damaging, and can have any number of participants
-Players begin 100 ft. away from the target, and all players use their own bow/crossbow
-The target has three areas: Outer edge (1 point, AC 12), Middle (3 points, AC 15), and Bullseye (5 points, AC 1 cool .
-Each round consists of 3 shots per archer using conventional arrows
-At the end of each round, if there is a tie, the targets are moved back 100 ft. and the firing begins again with 3 more arrows
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Arena

 
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