Welcome to Gaia! ::

Reply Magic the Gathering & Other Trading Card Games
Deck Posting/Assistance Goto Page: 1 2 3 4 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Should spoiled cards be allowed in posts here before actual pre-release?
  Yes
  No
  Don't care
View Results

LiaThistle

Dedcadent Pants

PostPosted: Tue Apr 17, 2007 10:59 pm


Okay, it was inevitable, so here it is.

Rules:
1. Standard Gaia ToS.
Others as guild mods see fit.

Suggestions:
1. Please, please, be nice. I can't stress how important this is.
2. Keep your post as neat and organized as possible.
3. If you have a suggestion for a deck, throw it out there. If you don't like someone else's suggestion and decide to mention that, please state why you don't like it, and what you think would be a better suggestion.

Personal Requests:
Try to help with at least as many decks than you post. In the Gaia TTF, sometimes it ends up being one or two people who help with decks for several pages.
If there have been lots of decks put up without suggestions, please help with one or two before posting yours.

Misc.
Don't know what a card is? Go here: Gatherer
PostPosted: Tue Apr 17, 2007 11:23 pm


I'm always willing to give suggestions so long as I have an idea on format, but I look at things from a Casual standpoint so I don't know how competitive it will be, particularly in Standard or Vintage. But I do what I can.

Zeddicuus

8,550 Points
  • Forum Regular 100
  • Entrepreneur 150
  • Contributor 150

mcleod_legacy

PostPosted: Tue Apr 17, 2007 11:33 pm


I can help with Vintage, mainly cause while I do keep up on rules/cards, I tend to forge t what cards have or have not left rotation for Std/EXT/Vin/etc...
PostPosted: Tue Apr 17, 2007 11:48 pm


On the poll subject. I'd hate to have to hold back on gushing about a card until the actual pre-release. I figure once you give a fair warning about having spoiler stuff its no problem. Most people would want to see it anyway.

Good to see you on here Lia, it seems most of the cool names I know from TT are here. I saw musthace as well.

Anywho, cool to be aboard.

Snozberry Dreamsicle

Dangerous Lunatic

4,250 Points
  • Risky Lifestyle 100
  • Brandisher 100

LiaThistle

Dedcadent Pants

PostPosted: Wed Apr 18, 2007 1:26 am


Yeah, its nice to see so many familiar faces, especially since I know that many of us do actually have decks that we're looking for serious suggestions on.

As to the poll, I figure I'll keep it up for two or three sets, and if there's no complaints, then this thread will also hold the [set name here] testing, at least, inside the guild.
PostPosted: Wed Apr 18, 2007 10:01 am


I was going to start this last night and desided that I could hold off a day...XD

The Mustache
Crew


LiaThistle

Dedcadent Pants

PostPosted: Wed Apr 18, 2007 11:08 am


The Mustache
I was going to start this last night and desided that I could hold off a day...XD

I was wondering why you hadn't yet. xd
PostPosted: Thu Apr 19, 2007 12:45 pm


well than i guess ill lput up the first deck list

cratures

3 mirri teh cursed
2 teferi mage of zypher
2 grand arbiter augustine v
2 chronozoa
3 sprite noble
2 dimir house gaurd
2 heidar, rimewind master
1 veiling oddity
instants/sorceries

4 walk teh aeins
1 demonic collusion
4 anstral visions
1 curse of the cabal
3 damnation
1whispers of the muse

artifact/enchantmenst

2 faith's fetters
1 loxodon war hammer
3 dimir siggy
1 azorius siggy

land

2 snow covered plains
3 boreal shelf
7 snow-covered island
3 frost marsh
3 snow-covered swamp
3 urborg tomb to yawgmoth
1 dreadship reaf

firespyke


Snozberry Dreamsicle

Dangerous Lunatic

4,250 Points
  • Risky Lifestyle 100
  • Brandisher 100
PostPosted: Thu Apr 19, 2007 2:02 pm


firespyke
well than i guess ill lput up the first deck list

cratures

3 mirri teh cursed
2 teferi mage of zypher
2 grand arbiter augustine v
2 chronozoa
3 sprite noble
2 dimir house gaurd
2 heidar, rimewind master
1 veiling oddity
instants/sorceries

4 walk teh aeins
1 demonic collusion
4 anstral visions
1 curse of the cabal
3 damnation
1whispers of the muse

artifact/enchantmenst

2 faith's fetters
1 loxodon war hammer
3 dimir siggy
1 azorius siggy

land

2 snow covered plains
3 boreal shelf
7 snow-covered island
3 frost marsh
3 snow-covered swamp
3 urborg tomb to yawgmoth
1 dreadship reaf


It seems like your trying to do too much stuff at once here. If your going for an aggro/control sort of thing maybe you could cut down to 2 colours like U/B or some such, as it seems theres not too much white stuff that you really need in there. And take out some of the more random 1-ofs that aren't really helping much like Demonic Consallation, Curse of the cabal and veiling oddity.

Try to maybe focus on more solid creatures and counter/removal. Stuff like Last Gasp, Sudden Death, Cancel, Rune snag are all pretty neat.

And maybe cut the Urborgs down a bit to 1 or 2. Its great to be able to get mana fixing, it would just suck if you drew multiple and just had this dead card in your hand.

Of course if you could get Dual and painlands for the colours your playing, that could always help too. I just know their a pain in the a** to come by sometimes. Its just kinda hard to play multi-coloured decks without them.

We could probably help more, if you told us a bit more about what your trying to do with the deck.
PostPosted: Thu Apr 19, 2007 3:36 pm


R/G Accellivore

Lands
1 Gemstone Mine
12 Forest
8 Mountain

Artifacts
4 Chromatic Star

Spells
4 Rampant Growth
3 Search for Tomorrow
3 Browbeat
4 Stone Rain
4 Creeping Mold
3 Harmonize
4 Mwonvuli Acid Moss
3 Seismic Spike
2 Wildfire

Creatures
2 Citanul Woodreaders
2 Timbermare
1 Magnivore

Sideboard
1 Seismic Spike
2 Detritivore
2 Dead // Gone
1 Birds of Paradise
2 Sundering Vitae
1 Krosan Grip
1 Naturalize
2 Evolution Charm
3 Shock

The sideboard is currently ridiculously useless, but I don't have the anti-control and anti-aggro elements I really need to make an effective sideboard.

Talaisan


Snozberry Dreamsicle

Dangerous Lunatic

4,250 Points
  • Risky Lifestyle 100
  • Brandisher 100
PostPosted: Thu Apr 19, 2007 3:54 pm


Talaisan
R/G Accellivore

Lands
1 Gemstone Mine
12 Forest
8 Mountain

Artifacts
4 Chromatic Star

Spells
4 Rampant Growth
3 Search for Tomorrow
3 Browbeat
4 Stone Rain
4 Creeping Mold
3 Harmonize
4 Mwonvuli Acid Moss
3 Seismic Spike
2 Wildfire

Creatures
2 Citanul Woodreaders
2 Timbermare
1 Magnivore

Sideboard
1 Seismic Spike
2 Detritivore
2 Dead // Gone
1 Birds of Paradise
2 Sundering Vitae
1 Krosan Grip
1 Naturalize
2 Evolution Charm
3 Shock

The sideboard is currently ridiculously useless, but I don't have the anti-control and anti-aggro elements I really need to make an effective sideboard.


I'll just assume you don't have Duals/pains either. But you MUST get the 3 extra Magnivores if you want this deck to work. C'mon how much could those things possibly be going for 3-4 bucks at most? I believe in you hon, you can get them.

THe chromatic stars seem pretty unneeded since you already have 4 Rampant Growth and 3 Search For Tommorows. And I think you could definatley drop the Woodreaders, as I can't imagine them doing anything too much in here.

I actually think R/G landkill Wildfire could be cool. But with a bit more focus. And definatley, definatley more win conditions, from the looks of it you only have like 3 guys that might actually be able to swing for damage. I would try something like

-4 Star
-3 Seismic Spike
-2 Woodreaders
-3 Browbeat (Harmonize should be cool enough)
-3 Search For Tommorows
-1 Creeping Mold

+2 Wildfire
+3 Savage Twister
+3 Magnivore
+4 Rumbling Slum
+4 R/G Signet (comes out more consistently on turn 2 and survives wildfire

Its not the best suggestions. But its all I could think of really whilst still basically keeping the same idea of what your trying to do.

Sidenote to Lia: I really dig the idea of us helping people with decks and posting our own decks and what not. I just still think it would be easier if we gave each deck its own thread. Or maybe even made a subforum in here where people could post decks.

Its just hard to get good responses for your deck when someone might post another deck right after yours. It makes it tougher to respond to decks as well as tougher to get responses.

I might even suggest something similiar to what they have on other popular magic sites. wheres theres a subforum for each format and what not. Or since were a fairly small group, I suppose even just a "Post your decks" forum would suffice.

I totally don't mean to nag or complain or anything. Just throwing in my 2 cents.
PostPosted: Thu Apr 19, 2007 4:20 pm


Snozberry Dreamsicle
I'll just assume you don't have Duals/pains either. But you MUST get the 3 extra Magnivores if you want this deck to work. C'mon how much could those things possibly be going for 3-4 bucks at most? I believe in you hon, you can get them.

THe chromatic stars seem pretty unneeded since you already have 4 Rampant Growth and 3 Search For Tommorows. And I think you could definatley drop the Woodreaders, as I can't imagine them doing anything too much in here.

I actually think R/G landkill Wildfire could be cool. But with a bit more focus. And definatley, definatley more win conditions, from the looks of it you only have like 3 guys that might actually be able to swing for damage. I would try something like

-4 Star
-3 Seismic Spike
-2 Woodreaders
-3 Browbeat (Harmonize should be cool enough)
-3 Search For Tommorows
-1 Creeping Mold

+2 Wildfire
+3 Savage Twister
+3 Magnivore
+4 Rumbling Slum
+4 R/G Signet (comes out more consistently on turn 2 and survives wildfire

Its not the best suggestions. But its all I could think of really whilst still basically keeping the same idea of what your trying to do.


I need one more Magnivore. 4 is overkill. They're dead cards until at least turn 8 or so. And it's almost a guaranteed mulligan if I get more than one in my opening hand. I'm debating replacing the stars with signets, but I really do want to be able to RIP through my deck, and the star's card draw is more important to me than mana fixing.

Your changes would make the deck into a mid-range aggro/wildfire deck, which sounds like a viable plan to me, but I want to keep this deck close to the goal of ripping half my deck out in 10 turns, reliable, consistent turn 3 LD, and the ability to recover from Wildfire consistently.

Woodreaders are currently the only real way I have to stall early aggro, and later on they're two cards with a resilient body attached. Not a shabby deal.

I'm really looking for ways to improve the sideboard against control and against combo.

Talaisan


mcleod_legacy

PostPosted: Thu Apr 19, 2007 4:26 pm


WARNING: FOR VINTAGE PLAY!!! I built this deck based on MY abilities and preferences, I have fun playing it and win enough to warrant keeping it updated. I do not have any "PLANAR CHAOS" Cards yet so will not list cards I have not personally tested. My usual groups I play with prefer Vintage and while we do build Std decks, we usually only exclude "Unglued/Unhinged"

Total cost for deck, $13.56 and creative trading....



Okay heres the deck.
NAME: All American

COLOR(s): Red / White / Blue

PURPOSE: Field control using high tech and big nukes.

TURN AVERAGE FOR WIN (for people that only care about that.): 3

LANDS-
Plains x5
Mountain x2
Island x3
Seat of the Synod x2
Great Furnace x3
Ancient Den x2
Darksteel Citadel x3
Cloudpost x4
Izzet Boilerworks x4
Azorious Chancery x3
Boros Garrison x2

CREATURES-
Artifact:
Platinum Angel x1
Mycosynth Golem x2
Myr Retriever x3
Stuffy Doll x1
Blue
Myojin of Seeing Winds x1
White
Magus of the Disk x1
Leonin Abunas x2
ENCHANTMENTS-
White
Seal of Cleansing x1
Spirit Link x1
SORCERIES-
White
Golden Wish x1
Ritual of Restoration x1
Roar of Reclamation x2
Blue
Fabricate x2
Red
Obliterate x1
Gold
Invoke the Firemind x1
INSTANTS
White
Disenchant x1
Beacon of Immortality x2
Angel's Grace x1
Ethereal Haze x4
Blue
Gifts Ungiven x1
Counterspell x2
Red
Feedback Bolt x2
ARTIFACTS
Mycosynth Lattice x1
Ur-Golem's Eye x2
Loxodon Warhammer x1
Isochron Scepter x3
Darksteel Forge x1
Grinding Station x1
Feldon's Cane x2
Vedalken Orrery x1
Panoptic Mirror x1
Clock of Omens x1
Pariah's Shield x1
Blasting Station x1

SIDEDECK:
Krak Clan Ironworks x2
Blaze X2
Erayo, Soratomi Ascendant x1
Rule of Law x1
Urza's Armor x3
Echoing Ruin x3
Hivestone x1
Honden of Cleansing Fire x2


don't knock it, It works in casual, and does decently at conventions.
PostPosted: Thu Apr 19, 2007 5:13 pm


here is my deck, its three colors, r/b/g...well here it is...
creatures-
2x mortipede
3x wild cantor
1x garza's assassin
2x gristle grinner
1x vhati il-dal
2x balduvian dead
3x gutless ghoul
1x sek'kuar deathkeeper
1x orcish healer
3x shambling shell
1x deepfire elemental
1x ashen ghoul
2x orcish bloodpainter
1x sisters of stone death
1x void maw
instants/sorceries
1x fallen ideal
2x grim harvest
2x sudden spoiling
2x dark banishing
2x wrecking ball
1x putrefy
lands
10x swamps
6x mountains
5x forests
3x terramorphic expanse

as you can see i am trying to make a t2 deck, and it also has alot of coldsnap cards as well. the idea of the deck is to get out my deathkeeper then from there i toss cards from the field to get 3/1 haste tokens. if any of you can help to make this deck at a competative level, that would be great

demonrider92


Talaisan

PostPosted: Thu Apr 19, 2007 6:14 pm


Zarc 01
here is my deck, its three colors, r/b/g...well here it is...
creatures-
2x mortipede
3x wild cantor
1x garza's assassin
2x gristle grinner
1x vhati il-dal
2x balduvian dead
3x gutless ghoul
1x sek'kuar deathkeeper
1x orcish healer
3x shambling shell
1x deepfire elemental
1x ashen ghoul
2x orcish bloodpainter
1x sisters of stone death
1x void maw
instants/sorceries
1x fallen ideal
2x grim harvest
2x sudden spoiling
2x dark banishing
2x wrecking ball
1x putrefy
lands
10x swamps
6x mountains
5x forests
3x terramorphic expanse

as you can see i am trying to make a t2 deck, and it also has alot of coldsnap cards as well. the idea of the deck is to get out my deathkeeper then from there i toss cards from the field to get 3/1 haste tokens. if any of you can help to make this deck at a competative level, that would be great


Okay, in general, you have too many single copies of cards. Vhati il-dal seems kind of meaningless. Some of your cards aren't Type 2 Legal, and a few don't really help your plan.

-2 Mortipede
-1 Vhati il-dal
-1 Garza's Assassin
-1 Deepfire Elemental
-1 Ashen Ghoul (Not Type 2 Legal)
-2 Balduvian Dead (Not T2)
-1 Orcish Healer (Not T2)
-1 Sisters of Stone Death
-2 Grim Harvest

+4 Scorched Rusalka
+1 Gutless Ghoul
+4 Plagued Rusalka
+1 Sek'kuar, Deathkeeper
+2 Stalking Vengeance

As well as giving you a stronger early game, where many of your creatures can be sacrificed to stop oncoming attacks, chump block and then sac for damage, or other multi-purpose effects, the addition of Stalking vengeance deepens your overall strategy, as each creature sacrificed is a burn spell wherever you need it.
Reply
Magic the Gathering & Other Trading Card Games

Goto Page: 1 2 3 4 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum