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Posted: Wed Apr 18, 2007 9:39 pm
I know that people aren't posting much but I made a similar thread in TES forum and it was fun. I'll start with a few. I have more but I will post them if people play along.
You wake up with amnesia in jail. You have to stand around in your bedroom doing nothing for three hours before you can go to bed. All your friends and neighbors have the same voice. Everyone wants to talk about crabs.
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Posted: Thu Apr 19, 2007 5:42 am
I found the whole idea a tad bizarre..
You leave your cell by way of the emporer becoming buddybuddy with you.. and yet, when the emporer turns up dead, the remaining Blade doesn't look at you as if you're a potential suspect that just took a piece of jewelry off the dead emporer's corpse. In fact, he shows you the way out and gives you a key to escape.
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I wouldn't want to wake up in Cyrodill because I'd be in a constant state of paranoia.
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Also, after you've saved a town or three from these demon gates that you "voluntarily" throw yourself into out of a sense of duty to your future emporer...
"You must throw yourself into this new demon gate" No 'please', rarely a 'thankyou'...
Most of the people still view you as a suspicious person... Particularly if you're the new head dude of the Dark Brotherhood and like wearing the robes.
--
I repeat... I wouldn't want to wake up in Cyrodill because I'd be in a constant state of paranoia.
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Posted: Thu Apr 19, 2007 7:44 pm
Nice! Love the first one. Haha
I'd never get to talk!
No bathrooms. Not even an outhouse.
You can't lock your door when you go out.
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Posted: Sat Apr 21, 2007 1:39 pm
Hmmm...
Oh!, wait nevermind
Maybe Ok got some
1. Everytime you grow somthing someelse can take it without penalty. 2. No sports and food sits on plates for hours on end 3. Writing appears on stones in graveyards every noon and no guard ever notices, their real observant 4. If your get killed or a friend the only thing the other person has to do is pay gold, and it could have been from the corpse in the first place. 5. Guards are too scared to go into oblivion gate, yet a single person can go in and out. 6. No one notices the oblivion gates three feet from there houses, which is actually kinda funny. 7. It rains through roofs and trees
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Posted: Sat Apr 21, 2007 7:30 pm
sounds interesting the thing your talking about in this thread. I havent played Morrowind in a while. I restarted the game and got pretty far, but after conflict in my other morrowind guild made me stop. and then I havent talked about runescape since I had trouble with a runescape guild. Those type of problems only occur w/ bad captains or while the captain is away. This guild is really good though! biggrin
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Posted: Fri May 04, 2007 6:17 pm
Living in cyrodil would actually be pretty cool. U would get to walk around with swords and knives and aroows and stuff without getting in trouble. U also get to kill random people. Cast some kickass spells like shooting fireballs and summoning zombies. I mean come on can it get any better. And u also get to go on a bunch of crazy adventures where u r garunteed to accomplish ur goal.
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Posted: Thu Jul 26, 2007 7:30 pm
If you commit a crime, the guards will be on your a** in a second.
If you steal bread, it's enough to warrant a beat-down by the guards.
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Posted: Thu Aug 30, 2007 9:35 am
I wouldnt want to live there because theres crabs everywhere the store owners are rip of artists theres and their are organization called the dark brother hood and the cammona thong which go around killin people and theres a theives guild that steals random stuff =/ and theres vampires and werewolfs and to top it off someone is always trying to kill you lol
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Posted: Sun Nov 11, 2007 11:51 am
1 no one can accomplish anything by themselves 2 paranoia 3 Evil overlords try to take over and kill thousands every few years.
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Posted: Thu Jan 17, 2008 11:23 am
Elisabell-angel enraged 1 no one can accomplish anything by themselves You mean "for themselves" not "by themselves" Have you seriously ever got in combat when there are people on your side? Collateral damage is almost unavoidable. You try to attack an opponent and your ally jumps right in front of you and gets hit.
I wouldn't like the fact that I can't leave town without being attacked by something. And The fact that it's so easy for members of the thieves guild to just pick the lock on your door and steal every one of your possessions bothers me quite a bit. I mean you can buy lockpicks in stores. What the crap?
On the other hand, if you get into the Arcane University and enchant five items with constant effect camouphlage, you become a god. And nobody even freaks out when the air itself is talking to them.
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Posted: Thu Mar 13, 2008 6:07 pm
1. Bandits, vampires, goblins, and undead in the sewers, when practically EVERYONE in town has an easily-lock-picked grate to the sewers in their basement.
2. Beggars who's voices randomly change.
3. Necromancers: like hell do I want to be turned into a Worm Thrall.
4. Lizard people, who most likely carry salmonella.
5. Horny cat people with no sense of possession.
6. No one thinks it's odd that there is a bunch of big green guys with tusks.
7. Having to wait through loading screens every time I want to enter a city or house.
8. You can't go caving without being attacked.
9. WAY to many thieves and murderers...
10. To many guards, who know when a person 5 miles away is stealing a loaf of bread.
11. Murderers only go to jail for a day.
12. Paintings and tapestries are impossible to remove from a wall.
13. Tons random a** portals with demons coming out of then.
14. Bears and wolves will always attack you.
15. You can't go swimming or else you'll be ripped apart by fish.
16. 10% of people are either drunk or crazy.
17. The guards always call you "scum" or "worthless filth".
18. Unstable government.
19. People shout for help when you pick up one of their wooden forks.
20. People can use invisibility to vanish into thin air.
21. If someone taunts me into punching them first, they can kill me and not get in any trouble, hell, the guards will even help them.
22. No matter what crime is committed, people can ALWAYS buy their way out of it.
23. You keep get attacked by random members of some cult.
24. Occasionally, flaming German Shepard's rain down from the heavens, then the cat people say that it's the final sign of the coming apocalypse.
25. If someone is killed, their body is left on the street for days until it disappears with no explanation, and if it doesn't, it never shows signs of decay.
26. High prices of skoma.
27. Wizards.
28. The Emperor lets random lets random prisoners out of jail.
29. All the mines get taken over, so raw ore (and therefor mental) are really expensive.
30. The government lets all of it's army forts fall into dis-repair.
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Posted: Tue Jul 15, 2008 7:24 pm
Emradrig Elisabell-angel enraged 1 no one can accomplish anything by themselves You mean "for themselves" not "by themselves" Have you seriously ever got in combat when there are people on your side? Collateral damage is almost unavoidable. You try to attack an opponent and your ally jumps right in front of you and gets hit.
I wouldn't like the fact that I can't leave town without being attacked by something. And The fact that it's so easy for members of the thieves guild to just pick the lock on your door and steal every one of your possessions bothers me quite a bit. I mean you can buy lockpicks in stores. What the crap?
On the other hand, if you get into the Arcane University and enchant five items with constant effect camouphlage, you become a god. And nobody even freaks out when the air itself is talking to them. I freakin did that last thing, then had to make a new character because I could bring myself to get rid of it, but it made the game a sandbox on the highest difficulty...
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Posted: Wed Aug 13, 2008 2:55 am
A lot of those reasons.
And also the fact that it takes hundreds of gold to convince the count/countess/whatever to be able to buy a freaking house.
Bloody guards.
Having to cast 'Open Easy Lock' a hundred times before you can learn 'Open Average Lock'.
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