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Posted: Sat Apr 21, 2007 9:45 pm
Should have done this sooner ... but here are the current listing of known and possible unknown powers of all the current species.
if anyone has any more ideas of a power for these species , then please let me or X know. if you have a website or a reference towards where you got that power that would be awsome ^^ but if you dont thats fine too razz
* please note that demons and celestials can have an alternate form ... this is usually thier "true" form with all thier immortal traits. however many may only have the wings, horns or the like so they can just take them in and "hide them" thier alternate form doesnt provied and physical benifits except some natural weapons ... like claws fangs, horns or spikes.
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Posted: Sat Apr 21, 2007 9:46 pm
Vampire Powers and Abilities
Improved Strength and Speed: Vampires possess strength and speed much higher than that of a human, complete with incomparable grace, a different sort than the animalistic fluid nature of lycanthropes. Older vampires have greater power and speed than younger.
Improved Senses: Vampires new and old possess senses much greater than that of humans. Even the newly dead have better hearing than most dogs, and their sense of sight is much greater as well. However, they do not have a sense of taste as they cannot ingest food.
Heightened Endurance and Resistance: Vampires are resistant to many things – in fact, regular bullets will hardly slow them down and will heal nearly instantly. Wounds dealt lycanthrope/vampire claws and fangs, however, will heal with near-human slowness. Damage inflicted by fire can cause permanent scarring.
Stillness / Making no Sound: Once a vampire has existed as a vampire for several decades, he begins to come into his own power. Old vampires gain several traits, such as the ability to remain perfectly still, beyond that of anything a human can achieve. They also learn the trick of smiling without flashing their fangs. Because of their grace, vampires can move similar to lycanthropes, making next to no sound.
Waking when Threatened: Vampires of several hundred years of age gain the ability to wake if their bodies are threatened, even during the day time. While sunlight will still destroy them, if they are inside or underground, they can rise up to kill those who attempt to slay them.
Wall Climbing: Vampires can walk up walls or even stick to the celing. this is a great defensive and offencive ability. allowing the vampire to hide from then enemy to either get away or to get the drop on them.
RegenerationVampires can heal themselves at a very advanced rate in most situations. This enhanced healing comes into play except when it comes to wounds inflicted by lycan/vampire teeth and claws.
SuperHuman Sences: although not as sharp as the Lycan, a vampire can deffinatly hear, smell, and see much better then even the most aware human. then can see in pitch black and even better in the twilight.
Taste of Blood: some vampires sence of taste are so hightend that they can acctually determain the type of blood, what it came from, the sex of the creature or even some can tell who it came from if they were familier with that person. there is the odd few who can gain memories from this ability, but this is usually only present in the elder vampires.
Feral Claws: a vampire with this ability can create claws much more deadly then normal. this allows them to potentially inflict fatal wounds even to lycans. these wounds are harder to heal and can cause some great damage to regenerators.
Blood frenzy: an explosion of pure anger and hatred. this ability is possible in all vampires ( although some will possibly trigger it easier the others ). this ability will enhance thier strength and speed as well as physical endurance for a short number of time. during this time the vampire enters a berserked state and will attack anything in its way. maybe even its friends and allies.
Eyes of the Beast: this ability allows the vampire to see in pitch darkness. it also may help to locate hiding enemies due to the fact that its harder to hide in the darkness if they can still see you hehe.
Bond of Blood: this power allows the vampire to obtain memories from another immortal or even an mortal by drinking thier blood. this can also happen when an immortal turns a human. by doing this, the one drinking can learn much in a very short period of time. however this is usually only present in the elders.
Feral Speach: a vampire with this ability can easily comunicate with animals and other species. this is an extreamly rare ability and very few have it.
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Posted: Sat Apr 21, 2007 9:47 pm
Lycan Powers and Abilities
Shifting: All lycanthropes can shift into their beast form. In general, this is a very painful process where tissue and flesh is torn asunder, bones cracked and re-melded, and muscles reshaped. There is both a pure beast form and a half-beast form (which would seem like an actual man-wolf that most think of when they picture a werewolf).
Improved Strength: All Lycanthropes upon their first change are gifted with increased and enhanced physical strength. The average lycanthrope can lift a car over their heads or punch right through a wall clear to the other side.
Improved Resilience: Lycans are amazingly resilient, compared to humans. Beatings, gunshot wounds, and blades don't seem to faze them much. Very simply, a lycan can take far more punishment than a human could hope to, and remain vertical and dangerous.
Improved Speed: Lycanthropes are faster than both humans and vampires. They are just simply quicker and better. No mind tricks, natural ability. With this speed comes a natural animalistic grace to their movements. Quick, agile, liquidly graceful. They are so fast that they can appear to be a blur.
Improved Senses: Lycanthropes can hear and smell with crystal clarity at such a heightened state that even the newest werewolf is able to smell fear, lust, and even the small subconscious olfactory scents associated with lying. They may not be able to recognize what it is they are scenting, but its there. Lycanthropes can even sense and smell when another of their kind is near.
Regeneration: Lycanthropes heal themselves at a very advanced rate in most situations. This enhanced healing comes into play except when it comes to wounds inflicted by silver and lycan/vampire teeth and claws.
Control Change in Self: With this ability, the lycanthrope is able to control and keep themselves from shifting during situations of strong emotions, anger, and fear, holding the shift back or staving it off completely until it is convenient for them to shape-shift. Using this power gets increasingly more difficult the closer to the full moon it is. On the night of the full moon, the shifter cannot fully hold back the change and must shift; this power allows them to choose the time and place is all.
Wall Hanging: this is an ability similar to that of the vampire, although as a vampire can move like a spider, the lycan moves more like a cat on the wall. there ability is based more on strength, tearing up the walls with thier claws.
Partial Shift (Alpha/Strong Lycan Only): With this ability, the lycanthrope can partially shift select parts of their bodies into animal or half animal form. The most common use of this power is the ability to partially shift the lycanthropes hands into animal claws for combat.
Facial Manipulation:With this ability, the lycanthrope is able to physically alter their facial appearance to slight degrees. It is not an illusion, but is instead actual facial reconstruction by shifting bones and flesh within their face. The extent of the change is subtle and innocuous. A lycanthrope with this ability can alter his or her appearance to look like a sibling, or a cousin or appear younger or older. It is enough of a change to be distinguishable as a different person, but not so much that the resemblance isn’t seen.
Feral Speach: a lycan with this ability can easily comunicate with animals and other species. this is an extreamly rare ability and very few have it.
Bond of Blood: this power allows the lycan to obtain memories from another immortal or even an mortal by drinking thier blood. this can also happen when an immortal turns a human. by doing this, the one drinking can learn much in a very short period of time. however this is usually only present in the elders
Feral Rage: an explosion of pure anger and hatred. this ability is possible in all lycans ( although some will possibly trigger it easier the others ). this ability will enhance thier strength and speed as well as physical endurance for a short number of time. during this time the lycan enters a berserked state and will attack anything in its way. maybe even its friends and allies.
Eyes of the Beast: this ability allows the lycan to see in pitch darkness. it also may help to locate hiding enemies due to the fact that its harder to hide in the darkness if they can still see you hehe.
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Posted: Sat Apr 21, 2007 9:47 pm
Demon Powers and abliities
Super Strength: unlike vampires and lycans not all demons possess super strength. some are only about as strong as a normal human. however also unlike vampires and lycans a demon can be much much stronger then the normal elder vampire and lycan at a very young age.
Super Speed: like super strength demons may or may not have super speed. however some demons can travel near sonic speeds. however these are very rare, and only under very special ( ask a mod before you add this to your character.)
Super Endurance: like most immortals the demons skin and flesh is very tough. this allows them to take little or no damage from things like a bad fall or even an attack. some demon's bodies are so tough they can withstand arrows and even some blade wounds.
SuperHuman Sences: all demons like all immortals have superhuman sences. this allows them to be able to hear, see and smell much better then a normal human.
Fast Healing/regeneration: unlike lycans and demons, most demons dont have regeneration. Most demons however have fast healing, unlike regeneration fast healing allows for most wounds to be healed almost instantly. the less severe the wound the quicker it heals. unlike regeneration, fast healing doesnt allow for limbs and other major organs to regrow over a few hours/days. with fast healing it could take much longer like months or even years. however although more rare, there are those who have regeneration as well as fast healing. this makes them heal at an unnatural rate as well as enables them to regrow limbs and other organs. the only way to kill a demon with this power is to remove thier head. (which lets be honest ... that will kill pretty much anything ... except a cockroach ... ... eww )
Flight: like celestials, some demons have wings which allow them to fly. however there are few who have a natural wind/ air affinity which allows them to fly without wings.
Pyrokinesis- the ability to control fire: this allows the demon to create fire to a small degree, some can even use it to create balls of fire to attack others with. this ability also allows them to manipulate an nearby natural fire.
Aerokinesis- the ability to control wind: with this ability the demon can use it to propel themselves through the air generate blasts of air and some can even use it to create high and low pressure areas which act like a knife when attacking.
Terrakinesis- the ability to control earth: the ability to control the earth around you, some demons can create holes in the rock. this was how alot of the demons caverns were created. also this can allow for the demon to call up shards of rock from the ground around it to attack with. the demon can also create shields and other defensive things with this power.
Hydrokinesis-the ability to control water : healing powers, life giving water. this ability allows the demon to swim faster then most fish as well as enhance any healing powers they may already have. if they dont this ability allows them to heal others to a small degree. blasts of water can also be quite dangerous. hitting like concret and cutting like blades.
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Posted: Sat Apr 21, 2007 9:48 pm
Celestial Powers and abliities
Super Strength: unlike vampires and lycans not all celestials possess super strength. some are only about as strong as a normal human. however also unlike vampires and lycans a celestial can be much much stronger then the normal elder vampire and lycan at a very young age.
Super Speed: like super strength celestials may or may not have super speed. however some celestials can travel sonic speeds. however these are very rare, and only under very special ( ask a mod before you add this to your character.)
Super Endurance: like most immortals the celestials skin and flesh is very tough. this allows them to take little or no damage from things like a bad fall or even an attack. some celestial's bodies are so tough they can withstand arrows and even some blade wounds.although rare there are some celestials, who have an unnatural mental barrier around them at all times. this allows them to enhance thier bodies to resist attacks. this is usually only the elder celestials.
SuperHuman Sences: all celesitals like all immortals have superhuman sences. this allows them to be able to hear, see and smell much better then a normal human.
Fast Healing/regeneration: like demons most celestials dont have regeneration. Most celestials however have fast healing like demons. however there are those who have regeneration. these are extreamly rare. even fewer have regeneration as well as fast healing. this makes them heal at an unnatural rate as well as enables them to regrow limbs and other organs. the only way to kill a celestial with this power is to remove thier head.
Flight: most celestials have wings which allow them to fly. however there are few who have a natural wind/ air affinity which allows them to fly without wings.
Pyrokinesis- the ability to control fire: this allows the celestial to create fire to a small degree, some can even use it to create balls of fire to attack others with. this ability also allows them to manipulate an nearby natural fire.
Aerokinesis- the ability to control wind: with this ability the celestial can use it to propel themselves through the air faster. generate blasts of air and some can even use it to create high and low pressure areas which act like a knife when attacking.
Terrakinesis- the ability to control earth: the ability to control the earth around you, some celestials can create holes in the rock. also this can allow for the demon to call up shards of rock from the ground around it to attack with. the celestial can also create shields and other defensive things with this power.
Hydrokinesis-the ability to control water : healing powers, life giving water. this ability allows the celestial to swim faster then most fish as well as enhance any healing powers they may already have. if they dont this ability allows them to heal others to a small degree. blasts of water can also be quite dangerous. hitting like concret and cutting like blades.
Healing: many celestials have a natural healing power. this allows them to heal humans as well as other immortals. some have the power to restore limbs and even bring back the recently dead. however this takes a vast amount of power to do and most major healing jobs will leave the celestial vulnerable for a period of time. minor healing can be done rather easily.
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Posted: Sat Apr 21, 2007 9:49 pm
Various Hybred Powers and abliities
unlike all the base races, the hybreds can have powers that either race has or even all the base powers that each race have.
this allows for some customization, but please ask a mod before you create a hybred ... they are suppose to be rare ...
usually the older a hybred gets the more powers it aquires ... however many start off with quite a few at the start of thier lives like super strength and a degree of speed.also some will have wings ( depending on the hybred. )
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