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Posted: Fri May 04, 2007 4:25 am
Alright, I want to see what the mods can come up with. Idea wise I mean. One thing we need is a name, and that shouldn't bee too hard to make since there aren't many Zoids guilds. Secondly, we need to discuss if were going to have a battle system, or just doing free lance RPing. I Think I could probably get one done if we want one, it would just take a while. I have a really good site that can give me info on the zoids, so we really don't need to work on that. Also, do you want this guild in the war era, or should we have it in the sports part of the series? And well, just about anything else you can come up with.
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Posted: Fri May 04, 2007 1:50 pm
hmm... war era was cool, so was the sport... hmmm.... I have a friend thats been in several sporty guilds, like IGPX, that never got off the ground because they were more of a sport than anything else, and the rules were infinitely complex because not only did you have combat, but you had to achieve the goal of winning the match. In this guild, it would be fighting either way, but I think the guild would be better if it was war era, plus it would be tons cooler rp-wise....
oh, can i reserve any prefered zoids cause Im gonna be helping?
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Posted: Fri May 04, 2007 3:09 pm
You gotta remember, if we do add a battle system into it, so it might be a little harder to do if its in the war era because I planned on adding money and all that good stuff so we could customise parts. In the war era they didn't get to customise things, they got what they got, and that was it.
But then again the war era would be cool because of killing and stuff. But this would bring up a problem because if someone gets killed, theres no mystical powers that could bring them back, but in the sport era, theres no killing allowed. So the sport era is easier, but th RPing for the war era is funner.
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Posted: Fri May 04, 2007 5:06 pm
Oh, but my dear Captain, Captain Koolaid, there most definitely was customization, just sort of behind the scenes, I say this because not every battle deserves the same weaponry, like lets say the enemy is using air zoids, mainly, in defence, you are going to use mainly anti-air or rockets, rather than say, artillery fire on the cannon tortoise. Also remember that evil kid who had the saber tooth thingy, his zoid was definitely modded, as it was nothing like that of any other sabertooth...
also, remember that rich guy who really like the female main character, the mechanical girl, whats her name..., but e had a whole storage of personally customized zoids, all outfitted with Ai and stuff. Even if there is a war enviroment, customization will always be part of the RP, although many zoids don't won't necessarily need it, like, the Geno-suarer, or the Blade Liger. One other example of extreme customizing was that cheetah thing. The entire zoid was one big mod, if you remember, they took the experience from the Shadow Fox and transferred it to that thingy.
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Posted: Fri May 04, 2007 7:10 pm
Yeah, but I believe the military tells them what to equip. So the with the military telling them what to equip, they would get free weapons and no customation really. So I'm thinking we should just make it a sport. IGPX is alot diffrent. It's more raceing than fghting, and at one time there were a couuple of those. There are barely any zoids guilds, and it's more fighting than raceing.
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Posted: Fri May 04, 2007 7:16 pm
no no no... The point of IGPX is the fighting, the race is the medium, allowing the fights to happen. If we were to have a war guild, the way I see it is that you would only be assigned parts for the beginning, after you ascend the ranks, you get the privilage of modding. OR, if ur a mercenary, you can always mod, but you need to make money ur own way, while you get paid frequently if youre in an army.
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Posted: Sat May 05, 2007 11:16 am
Yeah My vote is by far on the sports level the war one would end up way to complex. ANd I vote battle system to get rid of god modders....
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Posted: Sat May 05, 2007 1:55 pm
InuVash255 no no no... The point of IGPX is the fighting, the race is the medium, allowing the fights to happen. If we were to have a war guild, the way I see it is that you would only be assigned parts for the beginning, after you ascend the ranks, you get the privilage of modding. OR, if ur a mercenary, you can always mod, but you need to make money ur own way, while you get paid frequently if youre in an army. Not really... They got points depending if they won the race. Not how good they fought. If it was more about the fighting they wouldn't have added the little car mode. So anyway it's two to one between war and sports, so it really depends on Zanba what we do. Either we get a tie, or we win.
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Posted: Sat May 05, 2007 6:15 pm
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Posted: Sat May 05, 2007 6:20 pm
Alright then, it's settled. We're doing the sports era. I think were going to do a battle system, but it's going to be hard to do. We need to think up what stats we need to use (Like NFS had Gen/Tai/Nin/Ckra/focus) And I have ranged weapons planned out, sort of but I'll add more when I got back.
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Posted: Sat May 05, 2007 6:28 pm
Zoid Strength: How much power is behind its attacks Zoid Agility/Speed: How fast it can dodge Shields: How much damage it takes before damage is critically taken
That's three so far i guess...i just made them up now.
then there's weaponry for the zoids
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Posted: Sat May 05, 2007 6:59 pm
Guardian~Hanzo Zoid Strength: How much power is behind its attacks Zoid Agility/Speed: How fast it can dodge Shields: How much damage it takes before damage is critically taken That's three so far i guess...i just made them up now. then there's weaponry for the zoids i like that, just not the names, i was thinking more of: Battery Cell (health) Mechanical Strength (physical, normal ranged) Mechanical Defence (armor and other stuff) Special Strength (lasers, powered physical attacks, charged particle cannons, etc) Special Defence (energy sheids i guess) Speed (boosted by boosters and better engines)
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Posted: Sat May 05, 2007 7:19 pm
that works...if Captain is cool with it.
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Posted: Sat May 05, 2007 7:43 pm
Alright, you need to think this through though. These have to be able to be trained for. Speed, Special Strength, and allt hat stuff can't be trained for, they depends on the parts. So I say we add those, but there only affected by what equiptment you have on your zoid. Here's my suggestion for the stats: Accuracy - For ranged users, people that snipe, use ranged weaponry, Etc. Melee - People who like to use Melee attacks. This would go along with severing limbs, and damaging opponts with close range weaponry. Explosion Skill - Bombs, explosions, and all that fun stuff. Pilot's Skill How much skill the user has. This is pretty much just to adds to primary category. Zoids Skill - Your Zoids will to fight more the less. This adds to your zoids health. Your main ammount of health. After this runs out, your Zoids system freezes. Can't be trained for, only affected by items. Core (Health. The better core, the more health.) Armor (Can be heavy or light depending on the Zoid.) Attack Power (Your attack power with all your weaponry with the type of weapon used.) Speed (Instead of Blocking, they can simply dodge the attack. Mainly used for quicker Zoids that can't take many hits.) I can explain in depth what each of these mean if anyone has any questions.
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Posted: Sat May 05, 2007 8:11 pm
Captain Kool-Aid Alright, you need to think this through though. These have to be able to be trained for. Speed, Special Strength, and allt hat stuff can't be trained for, they depends on the parts. So I say we add those, but there only affected by what equiptment you have on your zoid. Here's my suggestion for the stats: Accuracy - For ranged users, people that snipe, use ranged weaponry, Etc. Melee - People who like to use Melee attacks. This would go along with severing limbs, and damaging opponts with close range weaponry. Explosion Skill - Bombs, explosions, and all that fun stuff. Pilot's Skill How much skill the user has. This is pretty much just to adds to primary category. Zoids Skill - Your Zoids will to fight more the less. This adds to your zoids health. Your main ammount of health. After this runs out, your Zoids system freezes. Can't be trained for, only affected by items. Core (Health. The better core, the more health.) Armor (Can be heavy or light depending on the Zoid.) Attack Power (Your attack power with all your weaponry with the type of weapon used.) Speed (Instead of Blocking, they can simply dodge the attack. Mainly used for quicker Zoids that can't take many hits.) I can explain in depth what each of these mean if anyone has any questions. also note that all zoids are biotech one way or another, they all have an artificial brain core that records all the fights and allows them to learn from it, though some are better and faster than it than others (aka, liger 0, genorapter, etc)
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