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Super Paper Mario is a platform/role-playing video game developed by Intelligent Systems, a division of Nintendo. Originally developed for the Nintendo GameCube, it was released for the Wii on April 9, 2007 in North America and on April 19, 2007 in Japan. There has been no confirmed release date for Australia or Europe yet.

It is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games, the game combines platforming gameplay and RPG elements.

Super Paper Mario was created out of a desire to combine the familiar look of the Paper Mario series with a new style of gameplay. Chief director Ryota Kawade was on a train thinking about ways to adapt a subgame from Paper Mario: The Thousand-Year Door in which the player controls a large Bowser in a short side-scrolling stage; he noticed that the other end of the train looked like a stage in a Mario game and envisioned switching between two and three dimensions