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Posted: Sat Jul 16, 2005 7:53 pm
Technomagus has the right idea. I'm always up for a duel, so I may as well set one of these up instead of filling the board with them.
I await challengers. 3nodding
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Posted: Sat Jul 16, 2005 7:56 pm
What the heck, third time's a charm, right?
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Posted: Sat Jul 16, 2005 7:57 pm
Alright then.
I roll a 4, 4 and 2. If I win, you go first.
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Posted: Sat Jul 16, 2005 8:03 pm
Alright, I rolled a six, so have at it 3nodding
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Posted: Sat Jul 16, 2005 8:11 pm
Okay then.
I flip Trygar (12) Starters: Pylofuf and Tunneler's Boots. Draw an additional 3.
PRS1: Play Tunneler's Boots (0)
Attack: None.
Play Creatures: Pylofuf (5)
PRS2: None.
Draw 2.
Pylofuf gains 1 from being burrowed.
Trygar 7 Pylofuf 6 Tunneler's Boots Hand 5 Discard 0
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Posted: Sat Jul 16, 2005 8:18 pm
Great, a burrow deck gonk
Flip Magam Flamesmith 12E
Not getting starting cards Energize to 17
P/R/S
Brushfire 2E Pylofuf to 3E
Attack
Nothing
Play Creatures
Charg: 3E Flame Boost raises him to 5E
Draken: 6E
P/R/S
Nothing
Draw two
Magam Flamesmith 6E Charg 5E Draken 6E
Hand 4 Discard 1
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Posted: Sat Jul 16, 2005 8:28 pm
Pylo is to 4, actually, since it gained 1 from the boots.
Energize Trygar (13)
Sadly, I do nothing this round.
Draw 2. Pylofuf to 5 from the Boots.
Trygar 13 Pylofuf 5 Tunneler's Boots Hand 7 Discard 0
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Posted: Sat Jul 16, 2005 8:34 pm
oops, forgot about that sweatdrop
Energize Magam to 11E
P/R/S
Brushfire from discard 2E Pylofuf to 3
Attack:
Charg attacks Pylofuf Pylofuf loses 1 energy due to scatter shot, rest of attack does nothing Charg at 3 Pylofuf at 2
Play Creatures
Lava Balamant 5E Upped to 7E due to Flame Boost
P/R/S
Nothing
Draw Two
Magam: 4E Lava Balamant: 7E Draken: 6E Charg: 3E
Hand 5 Discard 1
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Posted: Sat Jul 16, 2005 8:40 pm
Energize Trygar 19
Crud. Still can't do anything yet. Shoulda shuffled better. sweatdrop
Draw 2. Pylofuf to 3 from the Boots.
Trygar 19 Pylo 3 Tunnel Boots Hand 9 Discard 0
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Posted: Sat Jul 16, 2005 8:51 pm
Not looking forward to when you get something you can play 19E is alot gonk
Energize to 9E
P/R/S
Nothing
Attack
Charg attacks Pylofuf Scattershot hits for 1 before attack Charg takes Pylofuf out Charg at 1E
Draken hits Trygar Trygar to 13
Lava Balamant attacks Plus one for him Trygar to 8
Play Creaturres
Nothing
P/R/S
Thermal Blast 3E 5 Energy from Trygar Trygar at 3E
Thermal Blast 3E Darn it, 2 energy from Trygar Trygar at 1
Draw Two
Magam 3E Draken 6E Lava Balamant 8E Charg 1E
Hand 5 Discard 3
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Posted: Sat Jul 16, 2005 8:56 pm
Almost. surprised SO you played 2 Thermal Blast spells I'm guessing?
Energize Trygar to 7
PRS1: Trygar's Will (1)
Attack: None
Play Creatures: None.
PRS2: None.
Draw 2.
Bummer.
Trygar 6 Tunneler's Boots Trygar's Will Hand 10 Discard 1
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Posted: Sat Jul 16, 2005 9:08 pm
Yeps sweatdrop Darn you and your anti-killing you cards gonk
Energize Magam to 8E
P/R/S
Nothing
Attack
Lava Balamant finishes Trygar? Also plus 1 for attack
Just incase of an unlikly spirit Draken Attacks him too
Play Creatures
Giant Arboll 4E Plus 2E
P/R/S
Nothing
Draw Two
Magam 4E Draken 6E Lava Balamant 9E Charg 1E Giant Arboll 6E
Hand 6 Discard 3
Go ahead play your creature and choose two of mine
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Posted: Sat Jul 16, 2005 9:19 pm
And I'll do one better.
Avenger summons up a Freep (3).
The Will selects Lava Balamant and Giant Arboll.
I also play Spirit of Ombor, discarding a Rabid Bisiwog.
I'll wait for you to deal with the Will before going on.
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Posted: Sat Jul 16, 2005 9:24 pm
Ditching the Arboll then I guess sweatdrop I'm not looking forward to the amount of energy you will have on the next magi. . .
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Posted: Sat Jul 16, 2005 9:38 pm
Okay. I flip Emaal (10)
Grabbing the starters Gloves of Crystal and Impact from my deck.
Discarding Freep to add 5E to Emaal (15)
Resilience kicks in to add 2E to Emall since you have more creatures than me (17)
Energize Emaal (24)
PRS1: Gloves of Crystal (0)
Attack: None
Play Creatures: Hubram (2 +1 Gloves -2 Flame Strike = 1) Pylofuf (5) Crystal Arboll (2)
PRS2: Crystal Arboll uses Healing Light on Pylofuf (9) Unmake the Draken (6), discarding Hubram to take Unmake back into my hand. Gremm's Hammer (0) Use Power Build (1) to add 2 counters to the Hammer. Gogor's Spade (1)
Draw 2.
Emaal 6 Pylofuf 9 Gloves of Crystal Gremm's Hammer (2 counters) Gogor's Spade Hand 5 Discard 8
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