I have two decks...really...three..but the thing is it's not finished...I run two decks, one's an Elemental Hero deck and it has some Neo-Spacians, and the other's a Destiny Hero Deck. All the cards in my first one are: -
Elemental Hero Deck: -
Monsters: -
Elemental Hero Bladedge
Elemental Hero Neos x2
Elemental Hero Stratos x2
Elemental Hero Sparkman
Elemental Hero Wildheart
Elemental Hero Ocean
Command Knight
Elemental Hero Clayman x2
Elemental Hero Bubbleman
Elemental Hero Burstinatrix
Elemental Hero Avian
Neo-Spacian Dark Panther
Wroughtweiler
Neo-Spacian Aqua Dolphin
Penguin Solider
Man-Eater Bug
Magician of Faith
Fusion Monsters: -
Elemental Hero Dark Neos
Elemental Hero Aqua Neos
Elemental Hero Pheonix Enforcer
Elemental Hero Mariner
Spell: -
HERO Flash!!
H - Heated Heart
E - Emergency Call
R - Righteous Justice
O - Oversoul
Neo Space
Polymerization
Fusion Sage
The Warrior Returning Alive
Lightning Vortex
Mystical Space Typhoon
Heavy Storm
Trap: -
Negate Attack
Compulsory Evacuation Device
Call of the Haunted
Ordeal of a Traveler
Sakuretsu Armor
Trap Jammer
Return Soul
Enchanted Javelin
Trap Hole
Curse of Aging
Shadow Spell
Thunder of Ruler
Destiny Hero Deck: -
Monsters: -
Destiny Hero - Dogma
Destiny Hero - Dasher
Destiny Hero - Double Dude
Gemini Elf
Elemental Hero Stratos
Elemental Hero Ocean
Destiny Hero - Diamond Dude x3
Exiled Force
Destiny Hero - Fear Monger x2
Destiny Hero - Defender x3
Marauding Captain x2
Destiny Hero - Captain Tenacious x2
Destiny Hero - Doom Lord x3
Destiny Hero - Blade Master
Man-Eater Bug
Spells: -
Axe of Despair
Mist Body
Heavy Storm
Reinforcment of the Army x2
Premature Burial
Mystical Space Typhoon
Fusion Sword Murasame Blade
Dark City
Magical Mallet
Pot of Greed
D - Spirit
Traps: -
D - Chain
Negate Attack
D - Shield
Compulsory Evaction Device
Dust Tornado
Magic Jammer
Destiny Signal
Ready for Intercepting
Zero Gravity
Call of the Haunted
Destiny Mirage
Trap Hole
Elemental Hero Deck: -
Monsters: -
Elemental Hero Bladedge
Elemental Hero Neos x2
Elemental Hero Stratos x2
Elemental Hero Sparkman
Elemental Hero Wildheart
Elemental Hero Ocean
Command Knight
Elemental Hero Clayman x2
Elemental Hero Bubbleman
Elemental Hero Burstinatrix
Elemental Hero Avian
Neo-Spacian Dark Panther
Wroughtweiler
Neo-Spacian Aqua Dolphin
Penguin Solider
Man-Eater Bug
Magician of Faith
Fusion Monsters: -
Elemental Hero Dark Neos
Elemental Hero Aqua Neos
Elemental Hero Pheonix Enforcer
Elemental Hero Mariner
Spell: -
HERO Flash!!
H - Heated Heart
E - Emergency Call
R - Righteous Justice
O - Oversoul
Neo Space
Polymerization
Fusion Sage
The Warrior Returning Alive
Lightning Vortex
Mystical Space Typhoon
Heavy Storm
Trap: -
Negate Attack
Compulsory Evacuation Device
Call of the Haunted
Ordeal of a Traveler
Sakuretsu Armor
Trap Jammer
Return Soul
Enchanted Javelin
Trap Hole
Curse of Aging
Shadow Spell
Thunder of Ruler
Destiny Hero Deck: -
Monsters: -
Destiny Hero - Dogma
Destiny Hero - Dasher
Destiny Hero - Double Dude
Gemini Elf
Elemental Hero Stratos
Elemental Hero Ocean
Destiny Hero - Diamond Dude x3
Exiled Force
Destiny Hero - Fear Monger x2
Destiny Hero - Defender x3
Marauding Captain x2
Destiny Hero - Captain Tenacious x2
Destiny Hero - Doom Lord x3
Destiny Hero - Blade Master
Man-Eater Bug
Spells: -
Axe of Despair
Mist Body
Heavy Storm
Reinforcment of the Army x2
Premature Burial
Mystical Space Typhoon
Fusion Sword Murasame Blade
Dark City
Magical Mallet
Pot of Greed
D - Spirit
Traps: -
D - Chain
Negate Attack
D - Shield
Compulsory Evaction Device
Dust Tornado
Magic Jammer
Destiny Signal
Ready for Intercepting
Zero Gravity
Call of the Haunted
Destiny Mirage
Trap Hole
