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Posted: Sun May 27, 2007 12:48 pm
D games each have their own tips for each type but generaly dont go all one unit,ghosts dont fire fast enough, rines dont do enought damage (stimming helps though), hydras are good but but take up lots of room. hydra and ghost go well. fact hydras do an extremly small amount of splash to stacked air.
100% damage to target .5% to all others.
if you dont beleive me take apart the code and look for yourself.
Zombie attack style
snipers and golaiths go well but having someone as a cachuo (aka tassadar or just a templar helps) blanket an area where strong guys will mass with a storm. my fav 3 pick is, 1 vulture, 1 goliath, 1 temp, use the vulture to place mines like this M= mine T=Temp G=goliath V=vulture x=storm here |----------| | TM | |MGVM | |___xx___|
have snipe and others spread aound evenly to protect from heavy assualt enemies. feel free to add to this
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Posted: Fri Jun 01, 2007 12:25 am
Er...which specific maps are those strats supposed to work by?
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Posted: Fri Jun 01, 2007 5:35 am
They are for Defense maps in map setting. :/
If your on a map that lets you buy mutalisks, they are awesome. Have on at each entrance and you wont leak.
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Posted: Sat Jun 16, 2007 1:41 pm
I doubt that this strat will work for all D games as they are all different and will require different strats.
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Posted: Mon Jul 16, 2007 1:51 pm
SP Bob I doubt that this strat will work for all D games as they are all different and will require different strats. yes but generalally my strat works.
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