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Xindaris

PostPosted: Mon Jun 04, 2007 1:35 pm


What, Fantasy?

Seven kids (teenagers, actually) are whisked out of a "real" world, and wake up fairly close to each other in a fantasy world known as Karmac (kahr-mak). Each one finds that his/her race has changed from human to something else, and each finds a particular skill, all of which work very well together if the seven work as a team.
Each also finds a strange cute little creature-pet, which has a particular special magical gift it uses to aid him or her, either an element or a certain ability.

Table of Contents
1.Title and ToC
2.Rules
3.Classes and Races
4.Character Sheet
5.Character Listing
6.Progress
7.Reserved Post 1
PostPosted: Mon Jun 04, 2007 2:00 pm


2.Rules
1.Obey Gaia's Rules
2.Obey this Guild's Rules
3.I don't require you to write a paragraph every post or any such nonsense, but I'd prefer a bit of literacy. No <|24ZY |_337 T/-L|<, okay?
4.To join this RP, post your profile and wait for me to say it's accepted or request edits and THEN accept it once those are done, and then I'll put it in the character listing.
5.No godmodding. There are many definitions of the word, but this is the one I choose: Raising one's self or one's character to the status of a god in the world of the roleplay, thereby giving one's self or one's character the ability to do absolutely anything, including using other people's characters as if it were one's own and assuming that one's character always hits with an attack, etc. no matter what.*
6. In order to prove that you read the rules, please put the words "Endless Pi" somewhere on the same post as your profile.
7.You may have up to three characters, only one of which may be one of the seven kids (if available). Also, if your character is one of the kids, he/she should have a fairly unique pet of a magical gift ability (which is what that second form on character sheet is for).

*--The "monster" clause: If something is decidedly evil, and it is in opposition to all or most of the characters, it is a "monster". Regardless of who introduced it, it is controlled by whoever's character happens to be attacking it at the time. This is not considered godmodding, as the "monster" is intended to die anyway and doesn't belong to anyone.

I, Xindaris, reserve the right to add, remove, edit, enlarge, reduce, or entirely decapitate these rules at any given time and without any notice whatsoever. I'll probably post about any major rule changes anyway, though...

Xindaris


Xindaris

PostPosted: Mon Jun 04, 2007 2:01 pm


3.Classes and Races
Classes:
This part is unimportant to anyone not playing one of the seven kids. Skip down to the Races part if that's the case.
Each of the seven kids represents a particular "class" that would typically or potentially be used in an MMORPG group. They aren't necessarily called this within the world, but this is just for a bit of guidelines as to what each should have as abilities and traits. There's also a brief description of each, in case you don't play MMOs and/or have never heard of these class-types.

To be unerringly clear, no two kids can be of the same class, for there are only seven in both and all seven must be represented.

1.Tank-Powerful, strong person; rushes into the enemies and takes in a lot of damage so that others don't have to. May or may not deal damage to enemies, but that isn't as important as taking damage.

2.Healer-Weak person that heals the others in case of injury. Generally helps the Tank and Summons soak up damage by undoing large chunks of it periodically.

3.Thief-Weak but extremely agile person that can hide easily. Usually hangs out of the battle zone to study the enemy and find a weakness, then runs in and exploits it for the kill. Also good at detecting and removing traps, and opening locks; very lucky with what's inside of treasure chests.

4.Summoner-Summons creatures (or actually, creates them entirely out of magical energy) in order to take some of the damage off of the tank or deal some more damage, or just about anything else, but usually the first.

5.Nuker-Mage-type that is EXTREMELY susceptible to getting hurt and therefore MUST be protected, but also happens to hold spells that deal tons of damage to the enemy. This is where most of the damage is dealt from in a typical battle, and so if the Nuker is incapacitated the party is either ruined or has to find some other way to do things.

6.Buffer-Mageish class that makes everyone else's abilities more powerful. Also low in health; not necessarily essential to the party but without a party, this class is practically useless.

7.Jack-of-all-trades-A little bit of everything else, able to substitute for anyone else for a short amount of time, but unable to really replace any of them. In a battle where nobody is needed to substitute, the "Jack" can simply help take some of the pressure off of any of the other classes.

Races:
There are several races on Karmac, some of which are typical and some of which are not so much. This is a list of A FEW of them, not necessarily all of them, but some potential races don't exist because of one or two of these doing what those races would ordinarily do. Also note, none of the kids are human once in the fantasy world, and no two are the same race.

1.Humans:Obviously, humans are humans. Not inherently magical, but able to use magic.

2.Elves:Pointy-eared, slim, tall people of youthful appearance; talented with magic and live a long time.

3.Lupirin:(Loo-peer-in) People with these traits of wolves: Ears, tail, teeth, inner nose, claws (instead of fingernails). Generaly very strong-built; unable to shapeshift (for clarity). Their eyes can be unusual (wolf-like) or normal (human) colors. They live about as long as elves do.

4.Kitsunri:(Kit-sue-nree) People with foxlike traits, somewhat similar to the Lupirin in what those traits are but still very different. Magically they are somewhat skilled, but their main ability is agility and general sneakiness, as well as a constant youthfulness and ability to look very, extremely "cute". They live a long time as well.

5.Felineko:(Feh-leh-neh-koh) People with the traits of predatory cats, similar to Lupirin and Kitsunri but approximately the avera between the one's strength and the other's agility.

6.Acquilmir:(Ahk-quill-meer) People with wings like eagles and hollow bones. They are muscularly very strong, and other than the huge wings that allow flight, (which are indeed noticeable) they have no other animal traits.

7.Tserrozan:((t)sair-roh-zahn) People with the ability to have fangs and huge batlike wings, or to look entirely human. They are capable of sucking the blood out of living creatures and flight with the wings, and also able to shift form between the one with fangs and wings and the one without. They sunburn easily and have very fair, pale skin, and usually dark colored hair and eyes, which is how one would tell a Tserrozan from a human, even in their 'human' form.

8.Rekorrim:(Reh-koh-rihm) People with the ability to shift to the form of a few different animals. Which animals the person may turn into differs from person to person, but the number is usually 3 to 5, 2 in untalented and 6 in very talented people.
PostPosted: Mon Jun 04, 2007 2:02 pm


4.Character Sheet
Read, follow, and then delete all of the instructions that are in ()s:
[b]Name:[/b](Obvious; the kids forget whatever name they had originally and find themselves with new names when they awake in the new world)
[b]Gender:[/b](There are only two, and no, "Feline" is NOT a gender.)
[b]Age:[/b](Kids should be 13-19)
[b]Race:[/b](Kids were human, but none are now)
[b]Appearance:[/b](If you use a picture, put a LINK there with [url=] rather than using [img])
[b]Class:[/b](Remove this if not a kid, otherwise name the class your character is)
[b]Abilities:[/b](Should relate to appearance, race, and (if a kid) class.)
[b]Personality:[/b]
[b]History:[/b]
[b]Other:[/b](Put N/A if there's nothing else to note.)


Pet sheet (for kids):
[b]Name:[/b]
[b]Appearance:[/b]
[b]Gift:[/b]

Xindaris


Xindaris

PostPosted: Mon Jun 04, 2007 2:03 pm


5.Character Listing
"So-and-so wrote" means that So-and-so owns the character.
Seven Kids

Xindaris
Name:Raiix
Gender:Male
Age:16
Race:Lupirin
Appearance:Tall and strong-built; blue eyes and dark brown hair/fur. He is wearing only a pair of shorts down to the knees with a hole in the back for the tail, but seems not to mind.
Class:Tank
Abilities:Extremely good hearing and sense of smell; very strong and tough; more intelligent than most Lupirin.
Personality:Smart, friendly, trustworthy; easily annoyed but people find it humorous how he acts when annoyed. Extremely intelligent but not necessarily the greatest amount of common sense: He'll rush into something ridiculous without thinking, but then come up with an ingenious plan to get himself (and/or others) out.
History:He was bored with his life, it seems, and one day after going to sleep wakes up in his new world, in a new body...
Other:N/A
Pet:

Name:Puu
Appearance:Small, cute, fluffy pink thing with rabbit-like sideways ears and huge, cute-eyes, and tiny paws.
Gift:Healing, able to heal wounds and diseases. Only capable of speaking to other pets; seems to know more than anyone else but rarely says anything significant.

[[Note: I think I got the general idea for this pet from somewhere or other, but it doesn't exactly match the original, I think]]


Bi Slut
Name:Leada
Gender: Female
Age: 16
Race:Tserrozan
Appearance: Leada Her hair is black, her skin a pale brown, and her eyes a dark green. Hat's black, safety pin in the hat silver, and her shirt's bright blue.
Class:Nuker
Abilities: Has a large array of powerful spells, can dole out a good deal of damage, can't take it so well.
Personality: She's an imp of a woman, delighting in annoying and jibing others. She'll makes digs at you whether you be friend or foe, but her jibes will be nicer and more playful if you be a friend. She has completely foregone the 'old' her, and is very free and ignores rules. She is loyal, but doesn't appear that way half the time.
History: Born in a low-down family, her mother died when she was very young. Her father and her struggled to make ends meet, while she did excel in school. Her father died when she was in her young teens. She lived on her own, working a part-time job and still working in school, and still does to this day. Or, did to this day.
Other: Has a smoking habit.
Pet:

Name: Smokateran. (Smokey for short)
Appearance: Small biped made entirely out of smoke. Appears to be wearing a hoody, but his 'face' is still visible. Very, very rude.
Gift: Can create smoke, along with fire. Can turn to a cloud, and can show things in his smoke.


Solvent Solution
Name: S
Gender: Male
Age: 19
Race: Rekorrim
Appearance: Short dark hair sits atop this aloof fella. His eyes are a dark brown as they survey his surroundings. Standing about 5' 9, the youth's face looks a little quite older than he really is as there are heavy dark bags beneath his eyes, a sign that he doesn't sleep much. His skin is a caramel tone and his attire matching his raven hair. He's wearing a simple black button up shirt with pockets as well as black khakis and a steel boot, a hint of his past.
Class: Jack-of-all-trades
Abilities: Other than the unique ability to transform into an animal that he inherit from being teleported here, S also has a moderate telekinetic and telepathic ability that seemed to develop in this world, though both are not extremely strong.
Personality: Serious and cynical are the two best words to describe his demeanor.
History: Born in the United States as Marcus Othniel, S had an mundane existence as a military brat. Before his teleportation and amnesia, S was really into martial arts and history, studying all kinds of things during his time in middle school. Once hitting high school, S proved to be quite skilled in language arts and other liberal arts as he joined many clubs revolving around his favorite genre, fantasy. At the age of 17, S managed to get a job at a local warehouse were he operated forklifts and helped unload other heavy equipment around. At 19, it was his senor year in high school that he finished before falling asleep and awaking into this dream/nightmare. Confused and lost, Marcus didn’t know anything about himself or the world he was now in, though one feeling was prominent: it wasn’t home. Wandering for a bit, S stumbled upon many different forms of life and meet a little creature that went by the name of Lotus. It was upon this meeting that S realized that something has changed in him and that he had the power to communicate with his mind, thus how he was able to speak to the strange creature named Lotus. Though Lotus wouldn’t tell S what he was, it was apparent that Lotus grew fond of the boy and decided to follow him for a while or as Lotus would say “As soon as I find someone who is more entertaining than you, kid.”. S didn’t mind the company and thus began his quest for answers. Through time, he realized that telepathy wasn’t the only gift given to him. One night, S awoke to something strange growling, only to realize that it wasn’t an animal but him. If it wasn’t for Lotus, S would have been driven mad and become a monster that he had transformed into. From here, S learned that he is a Rekorrim and has the ability to transform into different animals, though currently, he is only able to transform into a black timber wolf (which is his first transformation) and a gray and brown sparrow hawk.
Other: S has dreams of his past life on Earth every time he sleeps, causing him to be very short tempered and confused when he is awake.

Pet
Name: Lotus
Appearance: Though from the exterior, the creature looks like something of a small gray wolf, a noticeable difference would be the strange horn that protrudes from above its crimson eyes and also the face that its coat isn’t fur, but thin pieces of needles.
Gift: It wasn’t till their first run in with an aggressive monster did S and Lotus learn they could do this strange gift. When both have their emotions links through their telepathy, Lotus is able fly into S’s hand and become a magnificent sword. Its blade is about 3 feet long and its hilt about a foot. Though the weapon looks incredibility heavy, it is extremely light in the hand of its owner, which is currently S.


Vanadia Gold
Name:Syliri Van 'Teil
Gender:Female
Age:17
Race:Felineko
Appearance:Syliri
Class:Thief
Abilities: Fast, and agile. A master of the pounce. A large bite force with half inch fangs. Very Stealthy. Master of daggers, and fingernails that extend into inch long claws. Good night vision. A great understanding of cats and their behavior.
Personality:Syliri is fascinated with shiny things, alcoholic drinks, cats, and art. She's mischievous, beyond selfish, a little bit of a scaredy cat, moody, bitchy, and fond of cute things. Anything she likes, she will pick-pocket. She's a terrible thief. While fast and agile on the attack, she is horribly clumsy when it comes to carrying things, and she hasn't mastered using her tail for balance. Her ears twitch when she is nervous. She's built lightly and has only a little than average strength. Big things make her wary. She's afraid of heights. She is addicted to cat-n**. She is grossly clever and has a huge ego. Her pride is her greatest weakness.
History: Born Vanadia Gold in Las Vegas, Nevada, Syliri made her living by lifting the things of her friends. She belonged in a gang, and she was the resident pipsqeak. Her father abandoned her family when she was seven, and she's had a anger/fear towards men ever since. She lost her eye when she was five, and always wore a patch because her childhood dream was to be a pirate. She was always attached to cats.
Other:Has a pet cat named Kate. She just calls her Kat.
Pet

Name: Kat or Kate.
Appearance:A black feline, with a long shaggy coat. Her eyes sparkle with a golden glow and she's fierce in spirit. She's incredibly clever, can figure out most problems. Pretty small for a cat, her body is long and slinky.
Gift: The ability to think and to telepathically communicate with Felinekos. Syliri is especially heightened to these sensations, and she can communicate with Kat over 2 mile ranges. Her specialities include scouting, and escape as her body has two means of this. If frightened, her skin goes into overdrive with increased oil production, as inky black as her fur, and she becomes slippery. This also helps her escape tight places. Her second means of escape is that she has venom glands in her teeth and claws that emits a strong sedative when activated. One bite is as can be as powerful as three horse tranquilizers, and one scratch as powerful as two. However, her body works hard to produce such venom, so she is limited to two full bites a day.


Others

Shintanai
Name:Shintanai
Gender:Female
Age: 93
Race: Elf
Appearance: LINK
Abilities:Master with Bow and Arrow, Deadly with Blades, can blend into shadows
Personality:Quiet, antisocial, observant, shy
History:Shintanai comes from an elvish clan which lives in the northern tundra. This clan frequently celebrates a holiday similar to Christmas. This celebration involves the giving of a gift of some kind. The clan is especially infamous for its members being skilled in subterfuge and espionage. But the clan is most feared for its assassins. The clan's village is located in an area of the world where it is almost always completely dark. Through living in this darkness, clan members develop the ability to see in the dark, but are blind when in the light. Shintanai is well known for her ability to remove victims from existence without being noticed.
Other:Despite being 93 years old, Shintanai is young for an elf


NPCs

NOTE: NPCs are minor or one-time characters that are controlled by me, the RP owner, but of course aren't used for more than a few times. Here the "So-and-so wrote" instead refers to the role of the NPC in the storyline.
Strange Old Wolf
Name:[Unknown] Calls himself "this old wolf"; often called the "strange old wolf" by others.
Gender:Male
Age:??? [Old?]
Race:Lupirin (?); has more wolf traits than usual.
Appearance:Looks sort of like an old man to a human, with a short-cut beard, and brown hair and eyes. However, he seems to be covered entirely in thin brown fur in a pattern that's dark on the back and light on the front and bottom of his tail. He wears only a pair of tattered-looking shorts with a hole in the back for his tail; however he doesn't look "bad" for being old. His face actually seems to be enlongated in the way of a wolf's muzzle, but he talks normally.
Abilities:He doesn't fight, he just stands back and watches; for some reason, nothing wild or feral ever attacks him, as if there is some aversion to doing so. However, he seems to have much wisdom and know a bit of fighting strategy to "bark" at others.
Personality:Unbelievably wise, yet seems to know only odds and ends of helpful information. He has a tendency to wander off as soon as he thinks he's through speaking with someone, and then pretend they don't exist. Other than that he seems friendly, however.
History:?????????????????
He may have been cursed at some point or other...
He also might know The Knower better than he lets on.
Other:N/A


The Knower
Name:The Knower; Meekra
Gender:Female
Age:Unknown, very very old.
Race:Elf
Appearance:--Will show later--
Abilities:Seems to know everything.
Personality:Mysterious, intelligent, wise, confusing, perplexing, annoying, seemingly all-knowing.
History:She is and has been the person that people go to with questions for centuries.
Other:N/A
PostPosted: Mon Jun 04, 2007 2:04 pm


6.Progress
Here I record all of the events that have occurred in the storyline thus far, for the sake of anyone who wants to join a little later on and for review in case anyone wants to remember what all has happened and doesn't want to read thousands of posts.

Xindaris


Xindaris

PostPosted: Mon Jun 04, 2007 2:05 pm


7.Reserved Post 1
PostPosted: Mon Jun 04, 2007 2:06 pm


8.Reserved Post 2

Xindaris


Xindaris

PostPosted: Mon Jun 04, 2007 2:09 pm


9.Reserved Post 3
PostPosted: Mon Jun 04, 2007 2:13 pm


Now I just make my characters and I can open it for applications...

Xindaris


Maku the Dark

Wheezing Smoker

PostPosted: Mon Jun 04, 2007 11:24 pm


Well, there are all kinds of genre you can do. The real question though is what is YOUR preference? I mean, you labelled all the genre everyone is into, so do you need help with a storyline, plot, or just a general world to simply freelance RP about?
PostPosted: Tue Jun 05, 2007 6:15 am


Really, Solvent's right - you can go anywhere with this. The question is, what do YOU want it to be?

Do you like more modern RP? Would you prefer to run a fantasy style game?

Which would you be more at ease with?

This is your thread, after all. 3nodding

Cranium Squirrel
Vice Captain

Friendly Trickster


Xindaris

PostPosted: Tue Jun 05, 2007 8:01 am


as it says in the first post, I want fantasy, but I can't seem to come up with any really good specifics. I'm comfortable with both modern and medieval/feudal, I just don't have any good ideas at the moment for a full-blown setting or plot-spark (something for RPers to find interest in and continue off of).

Hrm, maybe I'll come up with something after mowing the lawn...not that those are generally a relevant link, but you never know...
PostPosted: Tue Jun 05, 2007 8:42 am


Xindaris
as it says in the first post, I want fantasy, but I can't seem to come up with any really good specifics. I'm comfortable with both modern and medieval/feudal, I just don't have any good ideas at the moment for a full-blown setting or plot-spark (something for RPers to find interest in and continue off of).
Mmm. I see. Fantasy block.
Quote:
Hrm, maybe I'll come up with something after mowing the lawn...not that those are generally a relevant link, but you never know...
You'd be surprised. Some of my best ideas happen while I'm cleaning the house. 3nodding

Cranium Squirrel
Vice Captain

Friendly Trickster


Xindaris

PostPosted: Tue Jun 05, 2007 9:18 am


heh, yeah, it actually worked. I'm going to start now..hope people like it xd
Reply
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