Male Human Paladin 10
Lawful Good
Representing william_ruby
Strength 17 (+3)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 13 (+1)
Wisdom 16 (+3)
Charisma 18 (+4)
Size: Medium
Height: 5' 9"
Weight: 170 lb
Skin: Tan
Eyes: Black
Hair: Gray; Straight; Average Beard
Total Hit Points: 65
Speed: 30 feet
Armor Class: 17 = 10 +4 [chain shirt] +1 [light steel] +2 [dexterity]
Touch AC: 12
Flat-footed: 15
Initiative modifier: +6 = +2 [dexterity] +4 [improved initiative]
Fortitude save: +13 = 7 [base] +2 [constitution] +4 [paladin charisma]
Reflex save: +9 = 3 [base] +2 [dexterity] +4 [paladin charisma]
Will save: +10 = 3 [base] +3 [wisdom] +4 [paladin charisma]
Attack (handheld): +13/+8 = 10 [base] +3 [strength]
Attack (unarmed): +13/+8 = 10 [base] +3 [strength]
Attack (missile): +12/+7 = 10 [base] +2 [dexterity]
Grapple check: +13/+8 = 10 [base] +3 [strength]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
86 lb. or less
87-173 lb.
174-260 lb.
260 lb.
520 lb.
1300 lb.
Languages: Common Undercommon
Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]
Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]
Light Steel Shield [+1 AC; check penalty -1; hardness 10; hp 10; 6 lb.]
Feats:
Combat Expertise
Improved Initiative
Mounted Combat
Power Attack
Weapon Focus x1 Weapon(s):
Traits:
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 1 = +1
Balance Dex* 2 = +2
Bluff Cha 4 = +4
Climb Str* 6 = +3 +3
Concentration Con 2 = +2
Craft_1 Int 1 = +1
Craft_2 Int 1 = +1
Craft_3 Int 1 = +1
Diplomacy Cha 10 = +4 +6
Disguise Cha 4 = +4
Escape Artist Dex* 2 = +2
Forgery Int 1 = +1
Gather Information Cha 4 = +4
Heal Wis 9 = +3 +6
Hide Dex* 2 = +2
Intimidate Cha 4 = +4
Jump Str* 3 = +3
Listen Wis 6 = +3 +3
Move Silently Dex* 2 = +2
Perform_1 Cha 4 = +4
Perform_2 Cha 4 = +4
Perform_3 Cha 4 = +4
Perform_4 Cha 4 = +4
Perform_5 Cha 4 = +4
Ride Dex 14 = +2 +12
Search Int 4 = +1 +3
Sense Motive Wis 7 = +3 +4
Spot Wis 6 = +3 +3
Survival Wis 3 = +3
Swim Str** 3 = +3
Use Rope Dex 2 = +2
* = check penalty for wearing armor
First-level Paladin spells: 2 (1+1) per day
Second-level Paladin spells: 2 (1+1) per day
Human:
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Paladin:
Aura of Good
Detect Evil
Smite Evil (3x/day; add +4 to melee attack roll, paladin levels to damage)
Divine Grace (level 2)
Lay on Hands (level 2)
Aura of Courage (level 3)
Divine Health (level 3)
Turn Undead (level 4) (7x/day)
Special Mount (level 5)
Remove Disease (level 6)
Code of Conduct / Association
High wisdom gains bonus spells daily
Class HP rolled
Level 1: Paladin 10
Level 2: Paladin 1
Level 3: Paladin 8
Level 4: Paladin 1 +1 to wisdom
Level 5: Paladin 2
Level 6: Paladin 8
Level 7: Paladin 6
Level 8: Paladin 1 +1 to strength
Level 9: Paladin 3
Level 10: Paladin 5
Father's Equipment:
35 lb
1 lb
1 lb
2 lb
_____
39 lb Weapons / Armor / Shield (from above)
Signet ring
Spyglass
Holy symbol (silver)
Spell component pouch
Total
Mount: Warhorse (heavy)
Large Animal
Hit dice 8d8+24 (60 hit points)
Initiative +1 (Dex)
Speed 60 feet
AC: 20 ( -1 large +1 Dex +10 natural)
Attacks: 2 Hooves +10 melee; Bite +5 melee;
Damage 1d6+5 (2 hooves); 1d4+2 (bite);
Special Qualities: Scent
Saves: Fort +10; Ref +7; Will +4
Abilities: Str 20, Dex 13, Con 17, Int 7, Wis 13, Cha 6
Skills: Listen +7; Spot +7;
The mount is entitled to distribute an additional 4 skill points.
Empathic link; Improved evasion; Share spells; Share saving throws
Improved speed
nights of the vampire roleplay (d20)
