grace -- mage assassin
grace is a 19 year old girl hailing from st. petersburg, russia. to this day she is unsure of how she ended up in the world called gaia.
she is from a long line of pagan women, and unless she bears a child, she will be the last witch in her family. she is, as well, the only living member left of her family; she remembers only snippets due to blocking it all out for the sake of being able to surviver, but her entire family was slaughtered. a century long war between her family and another family ended on a bloody christmas eve when grace was just 13 years old.
she has lived on her own ever since, and her heart has grown harder, colder. she is a loner, and it is hard to get to know her.. but once someone does, they have gained a friend for life. loyal to the bitter end, grace protects those she cares for at no cost. the trouble is.. there simply aren't many she cares for...
...yet.
she has made her way through life by being a paid assassin. she takes on assignments with no hesitations. she is a cold and calculating killer, whose methods depend on her moods. sometimes it's crafty, with grace pulling the invisible strings of matter, time, space, and life -- in other words, magic.
othertimes, she prefers to get her hands dirty, and opts for bloodshed.
no one has been able to catch her, for even when she chooses the latter methods, magic almost always covers her tracks.
through her travels, and being no stranger to supernatural things, grace had a 8 day tangle with one of hell's demons; her paradoxal curse for throwing so much magic around, are the horns she must now bear.
on the flipside, however, she received protection when journeying through one particular forest, from the ice faeries who occupied it -- hence, her wings.
but for the most part, this is all she knows: killing, running, killing, running. grace tires of this because, once upon a time, she'd hoped to have a purpose, rather than killing needlessly. a vigilante she's not, for she's rarely ever behind the cause she's killing for. will she ever find a place to settle down? will she find friends to defend, and in turn friends who will melt the ice away from her wounded heart?
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OOC notes:
i base the "mage" aspects of this character off "Mage: the Ascension" which is a gaming system by white wolf games. therefore, there are rules to the magic grace uses, and if she uses too much, there are backlashes and paradox, therefore even if she were to go all GODMODE, shell have hell to pay later.