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Cherished Strawberries

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PostPosted: Mon Jun 18, 2007 1:58 pm


For some odd reason, whenever I start writing stories, I manage to end up in the middle of the plot with all my characters in impossible situations that I can't get them out of. While I'm thinking of a solution, I lose interest in the whole thing and leave it in my file on Microsoft Word to rot and decay until I find it again. Somehow this seems to be the inevitable end of many of my stories.

Does anyone have any ideas? (Before I trash half of my stories, please. I lose interest within a week.)
PostPosted: Tue Jun 19, 2007 4:00 am


Unfortunately, I have the same problem sometimes. The only solution I've found thus far is to backtrack to where the downward spiral into inevitable doom starts and rewrite from there. That, or I try and push the inevitable doom to the end of the book and just write more for the middle that will lead up to that.

Nesce


Domerin Thompson

PostPosted: Wed Jun 20, 2007 9:38 am


I really couldn't say, though Nesce's suggestion sounds logical. Find where the build up of difficlties start and see which problems you can take out with out totally ruining your story. bounus fortuna.
PostPosted: Sat Jun 23, 2007 9:03 am


Domerin Thompson
I really couldn't say, though Nesce's suggestion sounds logical. Find where the build up of difficlties start and see which problems you can take out with out totally ruining your story. bounus fortuna.


bona fortuna. The adjectives agree with the nouns in number, case, and gender.

They've both given the only idea I can think of...

Hermonie Urameshi
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Cherished Strawberries

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PostPosted: Sun Jun 24, 2007 2:54 pm


Thanks. I just can't seem to do that, since mine have a beginning and I know where I want it to end. I'm really pathetic.
PostPosted: Wed Jun 27, 2007 11:49 am


Hermonie Urameshi
Domerin Thompson
I really couldn't say, though Nesce's suggestion sounds logical. Find where the build up of difficlties start and see which problems you can take out with out totally ruining your story. bounus fortuna.


bona fortuna. The adjectives agree with the nouns in number, case, and gender.

They've both given the only idea I can think of...


But bonus is masculine no matter what and fortuna is feminine no matter what. How is the gender suppose to match?

Erm ... must the ends always have the hero in an unescapable situation? Doesn't sound like well thought-out endings.

Domerin Thompson


Cherished Strawberries

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PostPosted: Thu Jun 28, 2007 6:52 pm


Well, the thing is I've thought of the beginning and ending and made a rough sketch (in my head) of what I want to happen between then, but I can never make it work out. Yes, I am truly pathetic.
PostPosted: Tue Jul 17, 2007 8:17 am


Erm, how about you write slowly and carefully make sure things can work out the precise way you want them too. Or you might need one of your characters to die to get the rest out. That would suck though.

Domerin Thompson


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PostPosted: Sat Jul 21, 2007 1:24 pm


Eh? Who are you kidding?!? All readers love heroes who die at the end. Martyrs make the best heroes of all...although tends to make it hard to write a sequel. Some of the best books I have ever read had the hero die at the end. Makes for more of a shock factor, I think and the story stays with you longer...but that could just be me...
PostPosted: Sun Jul 22, 2007 8:12 am


I'm thinking she is having trouble with the hero dying before the end, Marael-san. Also maybe he doesn't become a martyr - maybe he just dies and not in the course of saving or peserving anything or any one.

Domerin Thompson


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PostPosted: Sun Jul 22, 2007 8:32 pm


Domerin Thompson
I'm thinking she is having trouble with the hero dying before the end, Marael-san. Also maybe he doesn't become a martyr - maybe he just dies and not in the course of saving or peserving anything or any one.

Ah, I've had that problem before... I usually either rewrite part of it, or throw in a nifty side character I can later throw to the wolves...kinda barbaric of me, but it works. Always nice to have disposable characters in there. Although one of my favorite characters was originally a disposable character, and I couldn't stand killing him...so he survived...

But I think that advice has already been given... confused
PostPosted: Wed Jul 25, 2007 4:36 pm


*peeks in room after my long absence*. . .*reads posts*. . .Actually, I have no trouble with killing off my characters. I actually enjoy dramatic scenes like that. But my problem is not deaths. My problem is that I somehow find myself describing them in ordinary life too much.

That is, I can't seem to find a way to get them from point A (ordinary life) to point B (huge problem, often involving an awesome and majorly cool, aloof guy saving main character) to point C (dramatic showdown) to point D (the END, which I suck at). In between all of those are various little details and problems, but I'm normally stuck at either point A or B, as I never get close to point C and point D invariably sucks by the time I get there. And when I do get past one point, I find myself slipping back to previous points, with long periods of uninterecting lulls.

Actually, this whole thing is because I'm too lazy to stick with a plot and a problem without getting tired of it and getting caught up in the actual world I'm creating. I suck. confused

Cherished Strawberries

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Domerin Thompson

PostPosted: Wed Jul 25, 2007 8:08 pm


Hm, can't help you much there. Very few of my stories begin with an "ordinary life" though not all of them begin with explosive action. Sorry mate, try Doctor Common Sense. (No fense intended.)
PostPosted: Sat Aug 04, 2007 12:01 pm


None taken. It's my own fault, and now that I think about, I'm ashamed for making a thread just for one stupid problem. Although, it did help me to figure out what my problem actually is. Well, now, this did accomplish something. Thanks! mrgreen

Cherished Strawberries

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Domerin Thompson

PostPosted: Sat Aug 04, 2007 12:17 pm


Go ahead, make a thred for every little problem. It might help us with little things as well as help the guild itself.
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