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Posted: Sun Jun 24, 2007 8:11 pm
The guild Rules keep it clean Keep it pg-18 ((lol)) no cybering again no cybering cursing is allowed but keep it limited No showing pictures with sexual content Respect the captin If a member has a problem with a mod repot it to the captin through a pm No making threads enless approved by Captin or Vice Captin Use brackets when out of character If you violate the rule, the first time you will be warned, the second time you will be warned again but the third violation will result in banning depending on witch rule was broken By the way Have fun
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Posted: Sun Jun 24, 2007 8:31 pm
Dice Dueling

Yep. it is only fair to use dice dueling. Every one will use two dices.But these rules are a bit diffrent. For new comers who just joined the guild, you must use 2 4-sided dices and when you post 50 times, you can upgrade to a 6-sided die. Then when you reach 150 post you can upgrade to an 8-sided dice and so on and so on. Captins automatically get an 12 sided dice and crew automatically gets a 10 sided dice. The post chart will be listed below.
((SOME EXCEPTIONS MAY BE DECIDED UPON THE CAPTAIN))
Below 50 post= 4-sided dice
Above 50 post= 6-sided dice
Above 150 post= 8-sided dice
Above 400 post= 10-sided dice
Above 700 post= 12-sided dice
Above 1,300 post=20 sided dice
Above 4,000 post= 100 sided dice
((CREW MEMBERS AUTOMATICALLY GET A 8-SIDED DICE AND ANY DICE UPGRADES FROM THERE WILL BE DECIDED UPON THE CAPTIN))
The bigger dice you get is obviously gives you a better chance at getting a hit. Now the rules are. When your opponet wants to attack the must role 2 dices and you will have to roll two dices also. If your opponents toatle is greater than yours that you take a hit but if yours is greater that thiers then you block/dodge. The bigger dice you have the greater chances of you Blocking or hitting. Simple enough and very fair. So post alot. it prevents godmodding. Everyone has 10 hit points you could only get hit 10 times before falling. it could be adjusted if it is okay with all oponets. SO START BATTLING!!
RANDOM NUMBER BATTLE
Random number battling is another more easier way of battling preventing god modding. This is also similar to Dice Dueling. The more you post the bigger maximum number you get to chose
Below 50 post= 100max
Above 50 post= 150max
Above 150 post= 200max
Above 250 post= 250max
Above 400 post= 300max
Above 600 post=350max
Above 1000 post= 450max
Again, now obviously, the bigger max number you get, the better chance of etting a bigger number. Now this is how you battle with random numbers, same as dice dueling, both oponent opt random number, whoever gets the bigger numbers is able to attack/dodge, simple enough. This prevents godmodding and is very fair.
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Posted: Sun Jul 01, 2007 8:16 pm
To become a mod you have to have been an active member and you must be familiar with computer codes, and you have to have interacted with the capt'n and have invited at least 3 people to the guild and other requirments like being on the TOP THREE MEMBERS may also count. 
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