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Posted: Wed Jul 04, 2007 9:58 pm
I have seen a lot of people naming weapons but I ask about the more realistic and practical applications.
generally close combat is near suicide with a zombie for a little too close and your are more then likely going to become an undead your self. Additionally, most fire arms are loud and would attract more zombies, but some are better then others. I mean ya, everyone loves the good old crowd stopper, the shotty, but would that actually be that good? generally the only way to kill a zombie it severing the head or a bullet threw the brain. Shotguns are generally meant for large parties and close range depending the type of slug. on the other hand, a shot to the chest with a buck shot or slug from a shot gun would do little aside of slowing them down.
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Posted: Thu Jul 05, 2007 12:51 am
what follows is just crazy thoughts i have on the issue
well one has to assume that the zombies movement is using the muscle tissues of the body under that you then think about the type of damage a weapon would do
melee would be crazy vs a group , and dangerous even fighting one zombie in melee
hand to hand is suicide
fire based weapons, while a fav movie and game zombie killing tool wouldnt realy be that effective (with out very high temperatures), takes time for stuff to burn and the zombies would probably not even notice they were on fire and keep coming
firearms, would depend on the amount of tissue and skeletal damage they inflict, basicly while zombies are in most peoples minds killed by head shots , would say that the muscles in the body are still controled by the brain, wich would use the nerves, so any damage to the nerves and muscles can be effective
explosives lol blowing zombies to bits would be effective, shrapnel would be of limited effectiveness zombies hit with shrapnel would for the most part be only mildly injured though depending on where the shrapnel lodged its self could hinder them or even criple them
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Posted: Wed Jul 11, 2007 6:55 pm
Posted a bit about this in the ideal loadout thread: .22s strangely seem ideal to me for this situation. They're light, quiet, cheap, and extremely easy to control. It may take a few shots to the head to land that lucky shot, but you can afford the ammo, and have the ease of control to place your shots well.
As for when the boom runs out, I suggest some sort of club. Bats are strangely ideal for this. Blades get stuck very easily in things. As a fencer, even blunt blades get stuck in the loops of lamets and are easy to catch on things. A bat is blunt. Bats don't stick. Bats can place all of the user's strength in one critical spot.
Fire has historically been used as more of a weapon of terror than a weapon of damage. Yes, it can kill, but it's scary as all ******** to have someone waving a flamethrower at you. Explosives and actual concussive blasts will have a better effect, as brain trauma is the ideal result.
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Posted: Wed Jul 11, 2007 7:20 pm
Rhyos Posted a bit about this in the ideal loadout thread: .22s strangely seem ideal to me for this situation. They're light, quiet, cheap, and extremely easy to control. It may take a few shots to the head to land that lucky shot, but you can afford the ammo, and have the ease of control to place your shots well. As for when the boom runs out, I suggest some sort of club. Bats are strangely ideal for this. Blades get stuck very easily in things. As a fencer, even blunt blades get stuck in the loops of lamets and are easy to catch on things. A bat is blunt. Bats don't stick. Bats can place all of the user's strength in one critical spot. Fire has historically been used as more of a weapon of terror than a weapon of damage. Yes, it can kill, but it's scary as all ******** to have someone waving a flamethrower at you. Explosives and actual concussive blasts will have a better effect, as brain trauma is the ideal result. As far as Firearms, I agree with the .22, or any small-caliber weapon. Especially since a .22 firearm in rifle/carbine length is a very quiet weapon. Any zombie within earshot of such a small weapon could easily be dispatched. And I always figured that, if defending a location or going into a location for mop-up, that loud weapons would be best for drawing out every zombie that may be hiding. 3nodding Also, as far as melee weapons, I prefer the Crowbar. It's light, but has enough heft and a hooked end that it can easily be brought down on the head of a zombie, and yanked back out. Also, holding it facing the OTHER way allows you to ram the small end through an eye socket. 3nodding
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Posted: Wed Jul 11, 2007 7:29 pm
Lieutenant--Dan Rhyos Posted a bit about this in the ideal loadout thread: .22s strangely seem ideal to me for this situation. They're light, quiet, cheap, and extremely easy to control. It may take a few shots to the head to land that lucky shot, but you can afford the ammo, and have the ease of control to place your shots well. As for when the boom runs out, I suggest some sort of club. Bats are strangely ideal for this. Blades get stuck very easily in things. As a fencer, even blunt blades get stuck in the loops of lamets and are easy to catch on things. A bat is blunt. Bats don't stick. Bats can place all of the user's strength in one critical spot. Fire has historically been used as more of a weapon of terror than a weapon of damage. Yes, it can kill, but it's scary as all ******** to have someone waving a flamethrower at you. Explosives and actual concussive blasts will have a better effect, as brain trauma is the ideal result. As far as Firearms, I agree with the .22, or any small-caliber weapon. Especially since a .22 firearm in rifle/carbine length is a very quiet weapon. Any zombie within earshot of such a small weapon could easily be dispatched. And I always figured that, if defending a location or going into a location for mop-up, that loud weapons would be best for drawing out every zombie that may be hiding. 3nodding Also, as far as melee weapons, I prefer the Crowbar. It's light, but has enough heft and a hooked end that it can easily be brought down on the head of a zombie, and yanked back out. Also, holding it facing the OTHER way allows you to ram the small end through an eye socket. 3nodding Excellent point on the crowbar. My only caveat with it is that it's relatively short-range in terms of melee combat, as a bat can disable in a wider arc depending on time of initial death.
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Posted: Thu Jul 12, 2007 3:46 pm
Rhyos Lieutenant--Dan Rhyos Posted a bit about this in the ideal loadout thread: .22s strangely seem ideal to me for this situation. They're light, quiet, cheap, and extremely easy to control. It may take a few shots to the head to land that lucky shot, but you can afford the ammo, and have the ease of control to place your shots well. As for when the boom runs out, I suggest some sort of club. Bats are strangely ideal for this. Blades get stuck very easily in things. As a fencer, even blunt blades get stuck in the loops of lamets and are easy to catch on things. A bat is blunt. Bats don't stick. Bats can place all of the user's strength in one critical spot. Fire has historically been used as more of a weapon of terror than a weapon of damage. Yes, it can kill, but it's scary as all ******** to have someone waving a flamethrower at you. Explosives and actual concussive blasts will have a better effect, as brain trauma is the ideal result. As far as Firearms, I agree with the .22, or any small-caliber weapon. Especially since a .22 firearm in rifle/carbine length is a very quiet weapon. Any zombie within earshot of such a small weapon could easily be dispatched. And I always figured that, if defending a location or going into a location for mop-up, that loud weapons would be best for drawing out every zombie that may be hiding. 3nodding Also, as far as melee weapons, I prefer the Crowbar. It's light, but has enough heft and a hooked end that it can easily be brought down on the head of a zombie, and yanked back out. Also, holding it facing the OTHER way allows you to ram the small end through an eye socket. 3nodding Excellent point on the crowbar. My only caveat with it is that it's relatively short-range in terms of melee combat, as a bat can disable in a wider arc depending on time of initial death. Good point. 3nodding My issue with the baseball bat is you have to swing hard enough to break the skull AND do significant damage to the brain. How about an Icepick with an extended handle?
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Posted: Thu Jul 12, 2007 5:45 pm
Problem with that is the same issue you'd have with a reinforced fencing epee/foil: You'd need to be pretty damn precise in order to stay far enough away. A champion fencer may be capable of doing it, but the majority of fencers won't stand much of a chance, and the general public would stand NO chance.
My thought after some revision: Stick with nail. Wins every time.
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Posted: Thu Jul 12, 2007 6:50 pm
16lb sledge hammer for the win razz
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Posted: Thu Jul 12, 2007 6:59 pm
Faytar 16lb sledge hammer for the win razz So you expect to lug this thing around, and effectively use it when you're surrounded by 30 or so zombies...
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Posted: Sun Jul 22, 2007 3:13 pm
He'd have to try the roflcopter style. Spinny~
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Posted: Mon Jul 23, 2007 4:11 am
are you telling me a 16lb sledge hammer is too heavy and hard to wield for you? i can swing one and control it just as effectivly as a baseball bat but i guess thats just me smile i guess its all in the work one does one gets used to things others would find tiresome smile
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Posted: Fri Aug 10, 2007 11:55 am
I think that if you want to carry a sledg thats your problem. Me I choose an ak-47 for crowed control but for closer range 2 19.5" Black Economy Sai (you know the weapon used in electra)longish light weight and easy to use.
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Posted: Sat Aug 11, 2007 3:53 pm
An AK is nice if ammunition is available, but when fighting something like a zombie accuracy is far more important. A sai may be nice for entering the brain through the eyes, nose, or mouth, but keep in mind that it is a thrusting weapon, so once again accuracy is key.
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Posted: Sat Aug 11, 2007 8:41 pm
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Posted: Sat Aug 11, 2007 8:46 pm
in hamd to hand combat a katana could work. For in your face action a ice pick. I pick these because there is not noise and there is no ammo.
As for a firearm it would have to be are CAR-15 its smaller than a m-16, but it has the the same knock down power. if a else fails a 50 AE. desert eagle it will kill them until you have no choice but to bloww your own head clean off
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