I'm about to start work on a very intricate roleplay of sorts -- one based around the concept of the Gaia BS (Gaia Battle System). Since we've recently gotten a fairly good look into the inner working of the game, I've decided that, after looking around the Battle System Forum, it might be a fun idea to create an RP derived from it.
For those who remember it, I'm thinking it should be based somewhat around alx222000's idea of "The Maze", where people create their character and choose their equipment before setting out, and the Game Master (GM) essentially directs them through the RP (of course, I may need alx's help to actually make it work, since he did create the concept...).
Yes, I'm quite aware that we don't know the exact details of the battle system, yet, and that, because of this, it's rather difficult to circulate a roleplay around it. However, since we have a clear view on what it'll likely be like, and since the information the RP may produce will only be speculative in nature, it's fine to go outside the boundaries a bit 3nodding .
I won't give away too much of what I'm planning, but it should be fun wink .
That said, however, I need some help. The level of depth that the ring system adds to the game is staggering. Not only that, but the possibilities for enemies are practically endless. Just, in general, the potential of what was shown to us is vast, meaning this could be quite a project. So I ask this of all of you, my fellow guild members...
Suggestions for rings and enemies, please sweatdrop ? I'm a little interested in what everyone else would like to have in the RP, since one mind's ideas are nowhere near as great as the ideas of many. Any suggestions are welcome and shall be taken into consideration. If you think I might be obviously including a certain ring, it still doesn't hurt to suggest it. (No suggesting weapons, however, unless they're jewelry-summoned weapons wink ).
Note: the current trend with monsters seems to be that they're items come to life, and I'd like to stick to that as closely to possible. If anything, we should make this as close to the real battle system (or what we currently know about it) as possible.
When suggesting (I'm using that word a lot) something, please describe it as much as you can, in detail. Other than general guild/Gaia rules, there are no rules in this thread, so go crazy with the posting stylization, if you must blaugh .
For those who remember it, I'm thinking it should be based somewhat around alx222000's idea of "The Maze", where people create their character and choose their equipment before setting out, and the Game Master (GM) essentially directs them through the RP (of course, I may need alx's help to actually make it work, since he did create the concept...).
Yes, I'm quite aware that we don't know the exact details of the battle system, yet, and that, because of this, it's rather difficult to circulate a roleplay around it. However, since we have a clear view on what it'll likely be like, and since the information the RP may produce will only be speculative in nature, it's fine to go outside the boundaries a bit 3nodding .
I won't give away too much of what I'm planning, but it should be fun wink .
That said, however, I need some help. The level of depth that the ring system adds to the game is staggering. Not only that, but the possibilities for enemies are practically endless. Just, in general, the potential of what was shown to us is vast, meaning this could be quite a project. So I ask this of all of you, my fellow guild members...
Suggestions for rings and enemies, please sweatdrop ? I'm a little interested in what everyone else would like to have in the RP, since one mind's ideas are nowhere near as great as the ideas of many. Any suggestions are welcome and shall be taken into consideration. If you think I might be obviously including a certain ring, it still doesn't hurt to suggest it. (No suggesting weapons, however, unless they're jewelry-summoned weapons wink ).
Note: the current trend with monsters seems to be that they're items come to life, and I'd like to stick to that as closely to possible. If anything, we should make this as close to the real battle system (or what we currently know about it) as possible.
When suggesting (I'm using that word a lot) something, please describe it as much as you can, in detail. Other than general guild/Gaia rules, there are no rules in this thread, so go crazy with the posting stylization, if you must blaugh .



