You heard me! One of my players has a wired up ninja for a character.
The setting is spread across PL5-7, with most of the tech in cyberware, space travel, and genetics. Weapons are staying almost entirely PL5, emphasizing bullets and explosives, and allowing for melee characters (like the ninja, and the ex-cop martial artist) to be able to stay competetive with ranged characters (like the wired sniper).
My first adventure is going to be based around a concert on Mars near an old Corp War battlefield and its attendant mass graves. Concert -> mass reanimation of corpses -> rioting, looting, and good old 'Living Dead' movie chaos. Rooting out the reason for all of this linking together ought to be a good two or three sessions, during which I have time to plan for further mayhem!
I always have good luck with cyberzombies.
I need to stop reading Megatokyo for inspiration... xp
