AE MetaTEC Lite Undervest Underneath his clothes Joseph wears the latest in MetaTEC personal defense, a line of body armour designed to narrow the gap between humans and metahumans. As it's focus is not stopping bullets or melee weaponry its not as intensive as other underarmours available, however its key ability is the cushoning of energy and metamagical energies. Thus it allows an average human to take a fireball to the gut and not have their organs stir fried.
AEooo2 Varia-Gluvs, Beta Gloves of many talents and many uses. The first of which being decent protection up to the elbow from these roboty looking things. The second being the inclusion of the Nav-Wrist system into the left glove turning it into a: Cell phone, communicator, netbook, A~E system uplink, GPS, camera and map. They also contain the end point of the experimental noRganic teleportation system, allowing Joseph quick aces to all his toys. As it sounds the noRganic system does not allow Joseph to telport, or teleport anything else. He can really only send small things back and forth. Finally the gloves have some combat uses. The first is that if Joseph locks his hands in the “command position” aka a finger guns, he can shoot low power/medium range energy blasts from his finger tips. Makes a decent defense. Secondly the gloves are equip with an energy tether which is pretty much the grapple beam from metroid without the need for special blocks. It should note that while the tether is strong, Joseph is not necessarily.
AE MetaTEC Medium Boots Where the underarmour means to level the playing field of durability, the boots provide protection and mobility allowing the average human to stand a chance against a metahuman. There are essentially three modes: Skate, the bottoms of the boots emit an energy that reduces friction and allows the speed of a skater on any surface. Grip, the bottoms of the boots emit an energy that grabs onto any solid surface of course severely limiting mobility. Jump, the boots emit a blast of energy that allows Joseph to jump really high. Once airborne Joseph can emit a second blast for a double jump, or a slow release for an easy landing.
AEooo2 MaxView Goggles, Beta A product of researching Maximos' ability to use different “visions”, this product was not ready in time to be installed in the robot. However the unruly goggles allow Joseph to see under most circumstances in night, thermal, or metamagicaly sensitive visions. They're also linked to the rest of his systems to give readouts on his weaponry and drones. All and all, practical.
Joseph Brown · Tue Jun 09, 2009 @ 04:06am · 0 Comments |