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RP Character: Dagon son of Abbadon |
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name: Dago race: Half Demon age: 24 weapons: Long Dagger powers: Leap: The ability to leap through time and space. Darkness: The ability to cover a small area of land with darkness, blinding any opponent. Eyes of Samael: The ability to see in the dark, no matter how dark. It is also a 'life-guide', as Samael is the Angel of Death, those who can use his eyes are able to peer into the soul and life of those who they want. personality: Dagon is a loner, and prefers it that way. He does only what he must to maintain the lifestyle he is accustomed to. bio: Dago (also known as Dagon), is the son of a Human barmaid and Abaddon, King of Demons. He was once seated in the house of Princes, but left Hell after deciding that he hated the place. Now he lives a meager life, untraceable. However, he believes his father will come to him one day. appearance:
Madore · Fri Oct 17, 2008 @ 03:43am · 0 Comments |
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Deck Of Blades II Character (Not complete) |
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Username: Madore
Name: Chase Michaels II
Age: 24
Race: Human
Profession: Bounty Hunter
Religion/Beliefs: Chase does not follow the rules of the Gods. He believes they exist, and that they will choose his destiny after death- but before then, Chase's destiny is his own.
Magic/Power/Enhancements: Prosthetic Enhancements: Chase's right arm is a complete mechanical prosthetic. It is disguised to look like his real arm, but all the motions and strengths are more enhanced then any humans.
Magical Abilities: Chase has small skill in the magics. Of course, having small skill does not mean no skill. When he was younger, he was put into Magic training to learn how to manipulate wind. However, because of special circumstances, he left the convent which was trying to teach him.
Weapons: Chase carries two Smith and Wessen 38 revolvers with him at all times. He loads it with silver bullets always. Other then those, he carries a single, curved blade on him, usually concealed beneath his clothes; and a semi-automatic custom made submachine gun, also concealed.
Physical Description: Chase isn't terribly tall, or really that short. He is about average height, standing around 5'9 and a half. He has platnimum blond hair, which always appears to be groomed into a nice slice. His eyes are bright blue, and his skin is rather paler then most people. Other then that, his body figure is rather fit and toned, something that comes with the profession that he is in. Clothing/Armour: Chase wears what appears to be a Kevlar vest over top of a black undershirt. He almost always wears black jeans with a pair of gray sneakers. He will sometimes go out in a green overcoat, if it's chilly. Image: None Available at this time. Personality:
Short Bio:
Likes: + + + Dislikes: - - -
Madore · Mon May 26, 2008 @ 05:59pm · 0 Comments |
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ATMU Madore Gaian Name - Madore Name - Johnathon Towers Age - 22 Race - Half Human, Half Elven Gender - Male Appearance -
Weapon(s) - Morina's Daggers [Worn on back of belt] Elven Daggers [Worn on each hip] Throwing knives [kept in Shoulder sheathes] Specialty Throwing knives [kept on back of belt; 3 on each side] Asthar's blade [Kept sheathed on mid-back] Power(s) - •Heightened Hearing •Night Eye - The ability to Invert colors and lights to be able to see in dark areas. •Asthar's flame [Used only with Asthar's blade] - The blade begins to glow a bright orange light, which is actually the blade becoming intensely hot. Fears - Johnathon is slightly claustrophobic, and very paranoid of a sudden attack, sometimes causing insomnia. Enjoys - Being alone. Positions - Wanderer from Tru'Ping/Free-Lancer Assassin Bio - Johnathon was born in Tru'Ping, his parents being an ex-convict and runaway priestess. His father disappeared shortly after his birth, leaving Johnathon's mother to care for him alone. But she still loved the child' father, and thus named him after his father. Johnathon grew up in a small fishing village; inhabited only by humans, where prejudice ran high. Many of the villagers had taken to both his mother and his father, but not the half breed that was their son. During John's younger years e was teased by his peers and mocked or shunned by the adults. He learned from then on that he had to learn to defend himself or die. His mother was killed by a flood that engulfed the village later on, just before his sixteenth birthday. It seemed that his mother was the only reason that Johnathon was allowed in the village because they did not allow him in after that. He left Tru'Ping after that, believing that the whole country was the same, and he went to work in Synno'Trein. The only thing he seemed to be good at was fighting and stealing, and so he became a free lancer assassin, accepting contracts from both sides. God/Goddess of Worship - Although he is spawned from a highly religious race, Johnathon refuses to worship any of the Gods, blaming them for his misfortune.
Madore · Wed Mar 21, 2007 @ 01:45am · 0 Comments |
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Generalistic RolePlay Character
GaianName: Name: Age: Sex: Appearance: Weapon of Choice: Other Weapons: Powers: Pets: Other: Bio:
Will finish later... GaianName: Madore Name: Mikael Vernon Whisper II Age: 19 Sex: Male Appearance:
Weapon of Choice: Mithril coated, aluminum core sword. Whatevs, think of name later Other Weapons: Powers: Pets: Other: Bio:
Madore · Tue Sep 26, 2006 @ 11:22pm · 0 Comments |
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NewGen Line: New Millenia Line |
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Listen i know this is a lot like yours, Rednal, but I don't mean to be copycat, so forgiveness please.
Info: The New Millenia Line is supposed to be the line to replace Dullindal's new generation line. Or the Zakus. The design and layout are completely different from any other mobile suit, this new line is supposed to be the thing to turn the tide of war. It is, of course, in competition with the E.S line.
These New Millenia mobile suits are built heavy and strong, able to take a beating. Unlike regular mobile suits, the commands from the special "Full Metal" cockpits are given to a central nerve center located in the cockpit itself. The rare part is it gives out signals through communications instead of wires, so it could take a shot through the stomache and keep on going.
The new cockpits, known as the "Full Metal" addition are extremely different from the cockpit of a regular mobile suit. First of all, it is located in the collar bone area, and both the head and chest collapse inwards before they come outwards, revealing the cockpit. When you climb into the cockpit and close it, a metallic chestpad comes up and locks itself against you, as well as a helmet. You must also insert your arms into special capsules to get to the controls. Keeping the pilot safe from any Turbulence and what not.
The New Millenia line mobile suit's are known as the "Armor slaves." They are built with powerful joints, which is one of the reasons they are so heavy. This actually makes up for their lack of speed, as it balances the suit's weight out, while still able to hit max speeds higher then anyother mobile suit. They can be built with Trans Phase Shift armor, but because of the cost, the ZAFT defense organization have decided not too, and too just see how they go. Their first prototype model is going to be designed with the armor of course, as to make sure nothing happens to it.
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Hand Armament: The New Millenia series comes with a variety of armament, even though they only have one unit to equip it with. The main arsenal, which all Armor slaves are equipped with automatically so far, are the dual beam pistols; a fast firing beam weapon that's just as strong as any standard beam rifle. It is also equipped with an M11 anti-armor dagger, and a beam comprimise shield.
It can however, be equipped with an M57 armor piercing beam Sniper. The Sniper itself overloads quickly and is usually only useful in long range attacks, but can be effective nonetheless. Click here to see it.
The Armor slaves can also be equipped with an M69 "Barrus" heavy particle cannon. Although the rifle does have some recoil, the blast can punch a giant hole right through any mobile suit, including Gundams. It is usually only equipped in heavy battle situations, such as in a big war battle, or a ship to ship battle. Usually situations where the Armor slave has cover from supoort units. [x]
And Finally we have the Bofors ASG96-B 57mm smooth-bore gun. It is a powerful rapid fire heavy gun, loading over 500 57mm bullets a clip. It isn't any use against gundams, but it can cut down other mobile suits like there is no tomorrow.
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Optional Body Armament: The New Millenia line can be equipped with different body armaments, like the Zaku can with wizard packs. For example, the most common pack is the Armor Flight back. The armor flight pack comes with an extra large battery, and extra jets, enabling flight for the Armor Slave's Mithril Knight.
So as you can see, most packs other then the flight pack are used in space, as to not have to wear out the Jets on the Armor Slaves trying to maintain Altitude.
Some of the other packs used are the Demolitions Pack. This pack contains two shoulder mounted missile launcher, 3 on each with one reload tucked away. It carries a large beam weapon, the M88 High Energy Beam Cannon. It also carries the M65 Gatling Cannon, which holds over 2000 76mm bullets, and a three tube barrel for rapid fire. In the back of the pack there holds six grenades; 2 x U22 Flash Grenades, 2 x M09 Explosive Grenades and 2 x U15 Smoke Grenades. It also has one beam tomahawk Axe, and one beam pistol.
And finally the Sword Pack. It is used for mostly emergency battles that must take place in cities and/or civilian populated areas. It is equipped with one Anti-armor excalibur sword, one projectile anchor and one gatling gun shoulder pack, just incase.
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Miscellanious Info/Unique abilities: The most unique ability of the Armor Slaves is the ECS. It is like a substitute Mirage Colliod armor. It stands for Electronic Cloaking System. It omitts an electric particle wave that hides the Armor slave from all radars and sensors, while at the same time bends the light around the mobile suit and hides it. Of course if this electronic field is disturbed by anything, it breaks the circuit, and reaveals the mobile suit. Thus the Armor Slave Mobile suit can really only use it in space, because of the vibrations caused by it's feet when it walks. THis little feature is yet to be perfected, and can only be used for about a minute and a half.
The othe unique ability is it's large battery capacity. Because of the main battery on it's back, and the several smaller ones scattered through the body of the Armor slaves, these new mobile suits can fight for much longer then regular ones without Nuclear Powered Engines.
One of the fallbacks is, what is called, "Full Metal Panic". When one of the Armor slave simulators shut down because of a power failure, the top test pilot was effected by this. It is an insomnia of claustrophobia that sets in when the power goes out. Most people are effected by this, because not only is being stuck in a small reinforced space bad enough, but you pressed up against metal armor plates all around. If you cannot keep your cool, you will fall to Full Metal Panic.
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Units: So far the New MilleniaLine has made only one Armor Slave unit. It is called the ZSW-001 "Mithril Knight".
Main Info Model Number: ZSW-001 Code-Name: Mithril Knight Appearance: Pic 1 Pic 2 Pic 3
Armament Fixed Armament: Beam Pistols x 2 M11 Anti-Armor Dagger Beam Comprimise Shield Fixed Hand Armament: N/A Optional Armament: [x] Optional Hand Armament: [x]
Miscellanious Height: 20.4 metres Weight: Max Gross Weight 101.7 Metric tons. Unit Type: Prototype General Purpose Mobile Suit Manufacturor: ZAFT Secret Intelligence Bureau Operator: ZAFT First Deployment: Not yet deployed Accomodation: 1 person/cockpit, located in collarbone area. PowerPlant: 7 compact electrical batteries + 1 large scale Electric battery Equipment and Design Features: ECS, Full Metal Cockpit Construction: Unknown
Madore · Fri Sep 22, 2006 @ 04:15am · 0 Comments |
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