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((Text narrating Jun's speech and actions is in green.))
Name: SU-8776K-JB273654L Nicknames: Jun Species: Bydo Machine Organism Height: 8'9" Mass: approx. 450 kg Hair: Wire/cable Eyes: Green
Appearance: Jun stands at just over eight feet tall, and is built slihgtly more like a gorilla than a human, with large hands, slightly longer arms, and broad chest. His integrated armor is primarily blue or grey in color, and the assorted spines, wires, and cables that flow from the back of his head like hair are usually black, although their coloration can vary, and many larger cables are marked with various colored rings at points along their length. The five "eyes" set into his forehead are blue. For whatever reason, Jun was built with feet similar to high-heeled boots. He has a system of plasma thrusters on his back, as well as a visible, armored spine.
Personality: Jun is a machine. It does not usually think like a human. Nor does it speak like one, most of the time. In fact, its lexicon of Human languages is lacking. Discourse with humanity is therefore difficult, as clarification of novel terms or idiom may be required. This probably makes the guy seem dumber than he really is. As one of several combat-class Bydo, Jun is steeped in a warrior culture. He keeps a record of his wins and losses in all duels, and could recite or present it if necessary. He also considers his personal weapons near-sacred, and will not take kindly to their theft or destruction. Those that look all the more like personalized works are all the more important. His general inability to lie is unrelated.
Note: due to the high sentimental value of many of Jun's weapons, their theft or destruction will bring dire consequences. In the case of theft, returning the article in question may mitigate further trouble. If you go and destroy his stuff, however, it is signing a death warrant. Jun will never forget what you've done, even if you do, and will persistently try to kill you. ((In-character actions have in-character consequences.))
Weapons and Equipment: .80 caliber pistol. Fires armor-piercing biometal slugs or miniature HEAT rounds. Laser rifles - Just small enough to be dual-weilded. Negligible recoil, intensity of beam and damage is variable. Realistic in nature, meaning they're instant-hit, but produce a lot of noise and leave a contrail showing the exact path of the beam. Impact Ram - Large melee weapon that uses an explosive to drive a sharp metal spike forward at high speed. Causes severe damage. Heavy bombardment biolaser mounted directly into core unit. Fires from the torso, after intervening armor has folded away. Exposing this weapon poses an immense risk as the core can be attacked directly. However, its destructive potential is very high. Unarmed strikes/throws. Jun may lack style, but it's strong.
Demon_of_Elru · Sun Feb 11, 2007 @ 06:49am · 0 Comments |
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Up-to-Date Character Profile |
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Name: Gwen Zeram Race: Bydo (Humanoid, species unknown) Height: 5'5" Weight: ~142 lbs Age: Estimated mid-twenties ((Seriosuly, I'm not sure I have a straight anwer to this one.)) Hair: Red Eyes: Red Skin: Varies Blood Type: cannot be analyzed
Appearance: Gwen wears her hair short, in a generally unruly style that seems to shrug off all attempts at taming it. At least she only needs to wake up in the morning to be ready, in this regard. Despite the unnatural shade of red, it is her natural color. Most people wouldn't guess this, however. Her eyes have slit pupils, in addition to the nonhuman coloration. Her face is literally white, with a pair of dots on her forehead and short tearmarks running from the corner of each eye. Her lips tend to be light purple. The rest of Gwen's skin is dark, ranging from a midtone patterned down the center of her torso and abdomen and in patches on each thigh, to a near-black.
Although generally resembling a normal human female of athletic build, Gwen displays several notable differences in physiology. She has tan armor plates of some chitinous material directly below her collarbones, as well as what appear to be outgrowths of her ribcage encasing her lower torso. Armor plates extending from each shoulder and ending in slight points might explain her preference for sleeveless tops. The backs of her forearms and fronts of her shins each bear a layer of bony plates. Most notably, Gwen has a large third eye on her chest, direclty above and between her breasts. Discounting these details, the subject is an attractive woman in exceptional health.
Gwen tends to dress in whatever clothes she has handy, favoring clothes that conceal at least some of her "alien-ness." She prefers sleeveless shirts, although she can wear others with little to no discomfort. When not dressed in uniform for one of her jobs, Gwen usually wears whatever's clean and available. At home, she tends to be still more casual in dress code. Almost always wears combat boots.
Personality: Gwen tends to be direct, and tries to be likable. She does continually deny that she's anything other than ordinary, if asked. Her reasons are likely due to fear of opening up to others, or a very strong need to fit in. She is unlikely to tell the truth about herself to anyone she doesn't trust enough to at least feel she won't be judged by what she says. If attention is called to her differences from everyone else, either through conversation or just staring at her, she gets uneasy. Gwen has a potentially dangerous temper, although she usually keeps it under control. On the occasions where she can no longer control herself, she makes the best attempt to redirect her anger, lashing out at some inanimate object rather than another person. If backed into a corner, Gwen will defend herself, and usuall apologise or regret it later.
As an alien, Gwen doesn't understand several aspects of human culture and behavior, despite prior education. She's grown up without shame or a nudity taboo, her attitudes toward such practices as cannibalism are different, etc. She doesn't understand kissing at all, and is still working out all the complexities in human relationships. She tends to appear overconfident, or is more likely, suicidally stupid; she knows what she can survive, and therefore doesn't worry too much when putting herself in such situations. She's severely allergic to aspirin and most drugs poduce unexpected effects upon her biochemistry, assuming they work at all. She likes coffee, especially the fancier varieties, those fruity mixed drinks with silly names, and curry. Occasionally gives friends or acquaintances weird nicknames, either off the top of her head or from something she's read or seen. Although she goes by Gwen, her first name is actually Guiwenneth.
Background: Much of Gwen's history is conjecture at best. SHe appears to be on Earth with the primary task of studying humanity firsthand, but how she arrived and the exact reasons for her arrival are unknown. She found work at a cafe in Barton, and also joined he Air Force to further supplement her incomce. She's a skilful pilot, if a little strange, by all accounts. She lives in a small, low-rent apartment that's very sparsely decorated and usually a bit of a mess. She's managed to make a few friend son Earth, but doesn't yet trust any of them enough to start talking about the Bydo Empire.
Gwen was "born" in a forest-like area of the Bydo Empire, after gestating inside a large womb-like structure for over a year. She didn't have parents, per-se, but was cared for and educated as best as could be. Given the circumstances, it was a running experiment; most Bydo are far less human in shape and needs. She did manage a few friends, including one Subatom-derived machanoid. Despite several differences, they got along pretty well. Even if it looks like they wanted to kill each other half the time.
Demon_of_Elru · Mon Jan 08, 2007 @ 05:25am · 0 Comments |
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17/9
Either I was half asleep and daydreaming, or I met another Bydo the other night. Which is completely unexpected and just as bizarre. Especially considering the very human appearance. I think I need to speak with him and see what he knows.
Bleh, bad moods of late. Need to try and move out of that sort of thing. Room still a mess.
Demon_of_Elru · Sat Sep 17, 2005 @ 05:07pm · 0 Comments |
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((...In-character...))
*Gwen's room, if one were to visit it, was distressingly empty. Nothing on the walls, just the basic furniture the dorm-like quarters came with. About the most the room had to offer was an actually made bed and a mess of clothing and junk strewn about the room. Other than underwear left wherever it was thrown, a plain three-ring binder stocked with looseleaf is one of the few things of interest in the room.*
*So far, the journal, or whatever it is, only has one real entry, in messily-scrawled pencil.*
12/9 May as well make use of this damn thing. Nothing better to do. Work is boring. Time off is boring. Nothing to really do. I hate it. It's making me feel horribly empty.
As usual, wasted time in the bar the other night. Also as usual it was pretty empty. So, that Zauriel b*****d still seems to want into my good graces for no damn reason. Also, I've been informed that I don't like or care about anyone. ...Guess that's true. No one seems to care about me, though.
Room needs cleaning.
Demon_of_Elru · Mon Sep 12, 2005 @ 10:45pm · 0 Comments |
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Because it's an easy place to do appearance notes.
Selket's average height. Build's a little on the athletic side, with a lot of sleek muscle. White face, black tearmarks and forehead dots, as Gren. Also the same poofy red hair and red eyes with slitted pupils. Her hair's only about shoulder-length, though.
Black skin, excepting lighter areas on her ventral side and thighs. Forearms have armor resembling a chiton (little mollusk with segmented armor). Right shoulder's got an odd fleshy mass sprouting off it, including at least two tentacles. Left shoulder has some more chitinous armor bits. More armor above her breasts, and also below (sort of along her sides). Same big, often staring eye in the middle of her chest.
Not much else to say. The outfits on the avatar are usually accurate. And I do have pcitures, just can't link them publicly.
Demon_of_Elru · Tue Jun 28, 2005 @ 05:09am · 0 Comments |
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((Most of this'll likely be OOc. But man, last night was awesome. Some of the most fun I've had in a while. Even if it's left me a corpse. As we can all readily see, there's a very good reason to treat Garou with high levels of fear and respect. They'll ******** you up. A lot.
Also, if you knew Gren pretty well, it's not hard to see why he wouldn't just run away, especially if his allies are telling him to. One part honor, one part preferring to die in battle, a little protecting his allies because if he could somehow escape scot-free, they'd still ahve to deal with a bunch of pissed-off Black Spiral Dancers who seemed to be after him in the first place anyway. And he's just plain stubborn like that.
As for dealing with the corpse, it might be a good idea to ask for my input about it.))
... ..... ....... *Static*
It seems the Bydo known as "Gren" is currently dead.
Possible cellular activity detected...
Demon_of_Elru · Sat Apr 16, 2005 @ 03:22pm · 0 Comments |
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OOC Rant: Hey, guys, let's screw me over. |
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Well, this is partly my fault for making and playing Gren the way he is. But, it's still annoying, and I can't really fix the problem without cooperation from others anyway.
Gren's very unconnected to the events at the Vampire Bar, of late. In the sense of what goes on doesn't really affect him. No part of it is his story; he's just a bit part in someone else's. Probably multiple someones.
I've got a few ideas of how this could be changed for the better, but they're nothing specific. The first is obvious: actually give him a reason to hate everyone's enemies. He fights the Wyrm because it's something to do and he treats the other patrons as allies, not because he hates it or its servants. After the two major attacks he's participated in, I think it's about time he's due some notice from those who'd do him harm. And a little revenge would probably help things. Same with any other people who are generally on the "bad people" list. If you're threatening all of a character's friends, that might include a certan Bydo. And he's not too hard to find alone.
The second is to set up some sort of side-story or something. I have a few plans for this I'll try to set up. This could be anything. doesn't really ahve to be an actual plot, just something that forces Gren to do more than hang around and drink the coffee. It's not easy, but trying to advance a relationship beyond "ally" is possible.
So, to my fellow bar patrons, I ask for your help. Any suggestions or whatever you have, go ahead and toss them in in comments. Please?
Demon_of_Elru · Sat Feb 19, 2005 @ 08:51pm · 3 Comments |
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BRL Report: Subverted Ragnarok II |
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Below is the full stastical report on the Bydo-subverted R-90 Ragnarok II that has been spotted recently. All changes from the standard R-90II's abilities are estimates.
R-90II (Ragnarok II) Hyperspace-equipped heavy fighter sporting the final wave cannon.
Force Unit: Cyclone Force When launched, the gel-based cyclone force expands and spins at high speeds, acting as a veritable wrecking ball by smashing and traring things in its path.
Laser types: Passing Laser (red): A delta-shaped blast of energy, that can slic through most targets and pass trough some obstacles. Fires straight ahead. Splash Laser (blue): Fires a burst of beams in multiple driections. Each beam detonates into a small blast when it impacts a solid object. Capsule laser (yellow): The force unit leaves a small globe of energy that fires forward for a short period of time. Two such globes can exist simultaneously.
Wave cannon: Unlike the normal R-90II, the Bydo version seems to possess a variable wave cannon system ,similar to the one empoyed by the earliest R-90s. It is therefore capable of switching between the Giga Wave Cannon and the Hyper Wave Cannon. Giga Wave Cannon: Dubbed the "final wave cannon" for its great destrcutive force, the giga wave cannon is capable of annihilating practically anything near the R-90II with a single shot. However, it also requires a full 7 "loops" of charge, which takes 2-3 minutes to build. It is usually capable of destroying colossal Bydo wiht only 4 or 5 loops, however. Hyper Wave Cannon: Feeds energy through the R-90's hyperspace unit to produce a rapid-fire wave cannon. While the ship remains in "hyper" mode, it is capable of firing short bursts of wave energy blasts. The version equipped on this Bydo-modified Ragnarok II appears to be a throwback to those equipped on the earleist R-90s, and is succeptible to overheating, requiring a few minutes to cool before wave cannons can be charged again.
Other Armament Homing Missiles: The standard homing missiles equipped on most R-series fighters. They actively seek targets, but cause relatively low damage. Cluster Bombs: Also standard equipment of many fighters, releases capsules that break into many smaller esplosives in mid-flight. Extremely effective against ground targets.
The ship appears unchanged in soeed and maneuverability, and signs of Bydo infestation are small. The most notable ones are a set of large eyes on the sides of the ship's hull, and what appears to be living tissue creeping out from under the armor plating.
Our final analysis is that if the ship is an autonomous organism, that it must be approached with extreme caution and all sightings should be reported immediately.
Demon_of_Elru · Tue Nov 16, 2004 @ 08:34pm · 0 Comments |
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That's all they've got on me? |
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((Continuing the character profiling. Somewhat unorthodox method, but I don't feel like being goring and just posting up a templated one.))
Hmm...so, it seems the official report is quite lacking. Perhaps I should fill in the blanks, then. For those who can't guess by now, yes, I'm that bydo by the name of Gren. Anyway, moving on to the important information.
They want to know combat ability, do they, well, I'll give them a few demonstrations soon enough. For those who aren't annoyoances from a fearful little organization that can't trust a bydo even if it's friendly towards humanity, here's a more complete resume.
Useful Skills: - Expert pilot - Trained marksman - Deadly in clsoe combat, unarmed or with a weapon. Primarily skilled with pole-arms. - Master Fleshcrafter (see below)
Traits and Abilities
First off, a good starting point would be an explanation of that little rumor that I shrug off all small-arms fire. I happen to ahve grown a highly effective layer of sub-dermal armor. It hardens upon suddent shock, partially dissipating and absorbing the kinetic energy from most impacts. Thus, standard bullets and similar projectiles are quite useless, and the harm from melee weapons is reduced. However, I still don't enjoy getting shot, it causes terrible bruising and quite probably some small damage to bones. Also, laser weapons are a more significant threat, although some of the heat is conducted away from the point of "impact."
Which nicely leads into the next subject. Unlike humans, I heal very quickly. A sort of regeneration, if you will. It does take a significant amount of time to recover from relatively severe wounds, but most will be gone within an hour or less.
Fleshcrafting
For the uninformed, "fleshcrafting" is my best term for the bydo art of altering the tissues and physiology of oneself or others. I've become very good at it over the years, but prefer to keep to rather simple uses, so as not to drain my reserves too quickly. The disadvantage of this skill is that it does require a lot of bydo energy to use; and I'd rather not burn too much at once unless I can have plenty of time to recover.
Primarily, I use it to assimilate various things into my person. Often times, it's useful unliving materials, such as the laser rifle currently attached to my left forearm. I can just as easy assimilate biological tissues, which is handy in replacing or reattachnign missing limbs, or in subverting other living things to some controlled purpose. That's a bit different from the way I've described things, though.
Fleshcrafting is also handy in altering my own body as I see fit. Typical changes include additional armor plating, spines (or quill-like throwing weapons), and bladed claws for combat; and tendrils of flesh that can be used in a manner similar to a grappling hook, either to get to otherwise inaccessible places or to move objects.
The last use would be offensively. It's highly draining, but the results are often spectacular: twisting an enemy's organs out of their body, melting them partially or whooly into protoplasmic goo, or fusing them with a wall, floor, or other large solid object are all greusome and entertaining.
Demon_of_Elru · Tue Nov 16, 2004 @ 07:45pm · 0 Comments |
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