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MasterCyril

PostPosted: Mon Jul 11, 2005 7:39 pm


All members of the guild are required to list all abilities and attacks that they can perform in this thread. Any attack or ability on this list cannot be used against another opponent. The owners of the guild reserve the right to edit any index without question.
PostPosted: Tue Jul 12, 2005 8:28 pm


Name: Ghaleon
Race: Unknown
Power Level: ??? (Often assumed to be Infinity)

Fighter Tendencies:

Energy: ??%
Magic: ??%
Strength: ??%
Speed: ??%

Simple Techniques

Levitation/Flying: Flies using a form of magic not easily mastered.
Teleportation: One of the most difficult magical techniques in existance, Ghaleon can teleport wherever he wishes instantly.
Natural Immunity: No mere status effect in existance effects Ghaleon. (Mute, Petrification, Poison, Magical Poison, Magic Drain, etc.)
False Magic Emperor: Ghaleon creates a duplicate of himself that is completely indistinguishable from his true self, save the fact the False Magic Emperor holds only a small fraction of the True Magic Emperor's power. However, this is still more than enough to kill basically any foe, save his own Creations. The False Magic Emperor holds all the same magical abilities as the True Magic Emperor's list from Inferno to Electric Sword, and including a powerful technique simply known as "Slash" that delivers powerful damage both physically and magically.

Techniques

Red Dragon Anger: Firestorm with the power of the Red Dragon of Althena
Blue Dragon Healing: A full heal granted by the power of the Blue Dragon
White Dragon Shield: Short-lasting impenetrable shield of the White Dragon
Black Dragon Grief: A black hole forms above enemies, sucking them into a vortex by the power of the Black Dragon of Althena.
Mind Control: Master of mind control, works best on weak minded or those with any darkness in their heart, but works on everybody.
Ghaleon's Creation: Creates a living being, such as Cyril or Remy, with extreme powers.
Althena's Creation: The Ability to re-create existance as he sees fit. (only at full power, after Destruction was used)
Althena's Desturction: The Ability to destroy existance as he sees fit. (only at full power)
Zophar's Revival: The ability to revive himself, or another person who's heart has the slightest traces of darkness.
Capture Sphere: A ball of magical energy engulfs an opponent, trapping them in it's binds, and eventually shrinking them into a tiny form of light for capture and storage for later use. Extremely powerful.
Chaos Shield: Long lasting shield over Ghaleon's whole body that defends against all forms of attack.
Siphon Soul: Ghaleon laughs as he sucks the essence of an opponent's soul and body from them, healing himself in the process and leaving opponents a shell of themselves, literally.
Fate Storm: Ghaleon casts death upon a single opponent, calling upon a storm of power from the depths of his magical well.
Hell Wave: A powerful wave of magic and energy that destroys everything in it's path.
Inferno: Storm of flame that melts everythign it touches.
Nitro Dagger: Storm of ice that freezes and shatters everything it touches. Can also be called upon to form shards of ice that can stab and penetrate opponents, shields, etc.
Tornado: Wind storm that tosses enemies about like rag dolls, landing them however he likes.
Rock and Roll: Powerful rock slides come from seemingly out of nowhere, shaking and shattering the very earth on which they stand.
Worm Crush: Ghaleon teleports and reappears below an opponent, and rips through them into the air with an explosion of magic and energy.
Firerain: Ghaleon calls forth another storm of fire that launches from any angle and burns all it touches.
Thunderbolt: Trademark move of his student, Nash, Ghaleon uses his sword to call forth a bolt of lightning that strikes opponent's with extreme force.
Electric Sword: Ghaleon calls the Thunderbolt to his sword, giving his slashes the power of the amazing Thunderbolt.

Like Cyril's Cyril Jr.'s, Ghaleon has his own form of summons which he has control of.

Ghaleon's Grindery: Large moving fortress with the power of the Dragons of Althena
4 Dragons of Althena: Powerful dragons (Red, White, Blue, and Black,) each with nearly the power of the Goddess and their own special abilities.
Vile Tribe: Ghaleon's original followers, sometimes their appearance is actually vile, sometimes it's not. At any point, however, they are very powerful. The most powerful being the three sisters, the heads of the Vile Tribe, Royce (own abilities to be added later), Xenobia (most powerful, abilities to be added later), and Phacia (Abilities to be added later).
Ghaleon's Creations: Always come to his aid when he calls them.
False Magic Emperor: See above

(More to be added later)

MagicEmporerGhaleon
Captain


funkyking11

PostPosted: Wed Jul 13, 2005 9:09 am


Name: Legato Bluesummers
Race: Techno-organic Modified Human
Max Power Level: 50,000,000,000
Basic Power Level: 100,000

Fighter Tendencies:
Energy %: 20
Strength %: 20
Magic %: 40
Speed %: 20


Techniques
Flight - the ability to fly.
Mind Control. - Master of mind control, works best on weak minded or those with any darkness in their heart, but works on everybody.
Telepathy. - the ability to communicate to anyone with my mind.
Magnetism. - control of all metals.
Electoshock. - an amazing electic charge that is fatal and will most likely paralyze an individual.
Sound Control. - the ability to amplify or deamplify any noise.
EM wave control - the ability to manipulate the electromagnetic spectrum.
Shapeshift. - can transform into any shape.
Absorb. - can absorb anything to become stronger.
Regeneration. - the ability to heal self by regenerating.
Technokinesis. - ability to move or charge objects with my mind.
Sweep Shockwave. - like a small earthquake cause by my weapon.
Samurai Shot. - a gunlike shot from the end of my plasma sword.
Hypnotic Speed. - speed beyond believe.
Spikeshot. - spikes shoot from my jacket outward in all directions.
Hopper Lance. a giant spike like weapon that impales all.
Nine-Lives. the ability to live nine times or may also used as a multiform creating 9 legatos
Body Missles. - ability to shoot missles anywhere from my body.
Puppetmastry. - if mind control fails i have the ability to control you like a puppet on a string or create puppets from plasma.
Quarter Note Shots. - shrill notes or noises that have a large impact.
Long Shot. - I can snipe from miles away.
Taming the Beast. - control over beast type creatures to do my bidding.
Sonic Blast. - giant sonicboom that is the equivelent of an atomic bomb
Coffin Shield. - a near untoucable sheild made from plasma that looks like a coffin.
Gale Guns. - a plasma copy of Monev the Gale's guns.
Nailshot Suitcase. a plasma suitcase that shoots out nails in all directions.
Cross-Punishers - plasma copy of the cross-punishers.
Energy Bolt. - a bolt of ki energy
Energy Shock. - many bolts of ki that act like lightning.
Energy Ball - a ball of ki energy near fatal.
Energy Bomb. a ball of ki energy that implodes and causes a supernova type explosion.
Plasma Weapons. - ability to make weapons out of plama made from my body.
Plasma Shot. - a giant projectile made of plasma that extremely fatal.

Level 1 Limit Break: Psychocrusher (A powerful mental barrage that inflicts heavy damage on foes and has a 1/5 chance of executing perfect mind control on one enemy.)
Level 2 Limit Break: Maple Shot (An expanding and sticky blast from Legato's revolver that does fair damage and slows an opponent's movements dramatically. Has a 50% chance of inflicting blind, stop, pain, and doom. Also a 1/5 chance of perfect mind control on all enemies.)
Level 3 Limit Break: Sweet Topping (Traps an opponent in place with his mind, then unloads with a series of 10 shots with effects similar to the Maple Shot. Perfect mind control possibility is 1/4 for all enemies. Also has 1/3 chance to launch optional Finisher "Devour" which casts death on an opponent without fail.)

Legato is best known for being summoned not having summons but he does have a few:
The Gung-Ho Guns. - he may call upon the other members of his gang to help him fight.
Various Mind-Slaves - Villagers, Peasants, Random people, may be called to do my bidding ( They are usually very weak and merely used as a distraction)

stare
PostPosted: Wed Jul 13, 2005 10:56 am


Name: Daffeira or Daff
Race: Wolf-demon angel mix
Max Power Level: 500,000
Basic Power Level: 5,000

Fighter Tendencies:

Energy %: 15
Strength %: 15
Magic %: 35
Speed %: 35


Simple Fireball: A ball of fire that forms and is aimed at opponent.

Simple Energy Blast: A blast of energy aimed at the opponent.

Fire Shield: Shield made of fire magic. (Most often is formed as a dome.)

Energy Shield: Stronger then the fire shield and less vulnerable. (Most often is formed as a dome.)

Brimstone Storm: Dark clouds form in the sky and a reddish glow admits from them. Then brimstone, lava and fire fall from the clouds striking the whole field. Can break through any shield.

Rise of the Shadows: Shadows flicker and disappear, then reappear in human-like forms all around the field taking hits and distracting opponent. The more shadows the more shadow beings, most effective at night when shadow and darkness is most abundant.

Dark Phoenix: Taking flight, Daffeira bursts fully into flame and dives at opponent, she stops diving, but the flames continue, taking the shape of a phoenix. The firebird hits the opponent and surrounds him or her in darkness. Daffeira remains in the sky and performs another attack.

Cross Fire: Fire forms in both hands then separates into five or six smaller orbs spreading out in front of Daffeira. She then releases all the flames; the orbs fly at the opponent striking him or her in every direction. For opponents on the ground they strike from above, front, back and both sides; for opponents in the air they strike from above, below, front, back and both sides. (Attack can be preformed with energy orbs rather then fire.)

Black Magic: Typically a cloud of utter darkness surrounds the field. Darkness seems almost alive in movement and is more like a smoke than just the dark. Can come in other forms as well.

Duplicates: "People" or "animals" out of elemental energy that help distract opponant.

Daffeira


Aurora_Rose

PostPosted: Wed Jul 13, 2005 12:52 pm


Name: Briolle
Race: Vile Tribe
Max Power Level: 592,000,000
Basic Power Level: 5,920

Fighter Tendencies:

Energy %: 15
Strength %: 30
Magic %: 30
Speed %: 25


Attacks and Abilities:

Charge (Absorbs thunder to raise attack power dramatically)
Raging Thunder (Strong thunder damage to all enemies)
Lightning Bolt (Extreme thunder damage to one enemy)
Heat Lightning (Medium thunder damage to all enemies)
Shock (Mutes or paralyzes a single enemy)
Harpoon (Throws lance in a line for strong damage)
PostPosted: Thu Jul 14, 2005 2:58 pm


Name: Nightmare
Race: Half Demon
Max Power Level: 200,000,000
Basic Power Level: 2,000

Fighter Tendencies:

Energy %: 25
Strength %: 25
Magic %: 25
Speed %: 25

Dragon of the Inferno Blaze-A Inferno Dragon forms around Nightmare's hand and fires Itself at his target.

Sword of the Inferno Blaze-Either A fire dragon forms around Nightmare's sword and uses it as a powerful wave of Of Flame energy.

Fist of the Mortal Flame- Ingulfing his hands in Fire, Nightmare strikes his opponant with deadly Fire punchs.

Fusion Cutter- Using his sword and dark abilities, Nightmare can spilt a fused warrior with ease.

Mad Destroyer Kick-Nightmare's Feet are ingulfed in Flame and are used to beat down apon the enemy.

Flaming Jolt- a Cloud forms over the arena as Flame Jolts Blast down from the darken Sky.

Necros Beam- Summoning the power of Necromancy, Nightmare Blasts a Beam of Black energy, It can be used t revive, Heal or Destory targeted enemy.

Darkness Ridicule- Nightmare's body is ingulfed with a powerful Dark aura. This Auru gives him a Turn of Protection. Weapons can't destroy it either.(2 attacks of shielding and not easy to breack.)

Haunting Memories- Being a nercomancer, Nightmare uses the past victums of his opponant and brings them out a full strenght under his control.

Burning Finger- Nightmare's right hand turns into fire itself and his goes in for this inaccurate attack. Nightmare's attempts to grab his oponants head and crush there skull with his Fire or Burning hand.

Sai-te-ha-ten-Kioken- The Deadly technique of Neo-Tokyo's greatest warrior, Master Asia! It may not be a Hell Wave, but it's up there. (2 turns)

Night Fenrir- A beam of pure darkness, this beam if hit directly 'freezes' in place for (rolled number) seconds. While 'frozen' they are trapped within' a nightmare of there past grievences. (Roll a six sided Die.)

Flame Snare- Nightmare stomps his foot on the ground, with that he can set up a series of deathly lava pockets in ground, which and erupt at anytime, at his will.

Night's Shadow- Nightmare's power increases with the power and shine of the moonlight.

Shadow Sphere- Nightmare's creates a ball of Shadow energy and Throws it ito the air, This eclipses the sun making it a night. (This is a major stat boost.)

Magic: Fire, Darkness, and Ki.

Summon: Attack of the Brutal demon Nightmare- Summoning the half-demon Side of himself, Nightmare Grows in size and Strenght. This does hurt his speed and agillity baddly, But UNBELIEBLY increases his attack and alittle defense.

Trick or Treat- Nightmare uses his shadow to enable him to roll a 6 sided die. This results in a random status effect based on the number.

(1) Break
(2) Silence
(3) Imprison
(4) Mischief Night
(5) Corrupt
(6) Spoff

Force Surge- Uses a powerful dark aura surrounding him to break/dispell any kinds of protection or regenerative actions.. This ability is active at the beginning of any battle. Once used, it's gone until it becomes recharged.

Nightmare v.2


[ Night Blade ]
Crew

PostPosted: Sat Jul 16, 2005 10:41 pm


Name: Nightblade.
Race: Aronian.
Shining Prince: 450,000,000
Ice God: 425,000,000
Frost Bite:300,000,000
Ice Stormer: 200,000,000
Blue Knight:10,000,000
Basic Power Level: 13,000


Fighter Tendencies:

Energy %: 15
Magic %: 45
Strength %: 25
Speed %: 15


Skills.


Snow watching and hearing. ( Can see/hear using snow, even at amazing distances.)
Flame Alchemy.
Master of Ice, Wind, and Water
Zanzuken-(after image)
Bukujitsu-(flight)
Instant transmission
Ki usage
Aronian Blade Magic
Telepathy
Phasing


Attacks:

Big Bang Attack- A extremely consentrated ball of ki, thrown with one hand. (can be charged to super level)

Final Virdict- A large crackling ki ball that has the power to destory a major city, completely. (1 turn charge)

Buster Blast- A blue consintration of energy, powerful blue ki blast.

Silver Guardian- A super charged silver ki shield, Protects for ONE turn.

Howitzer Shot- Using his Index finger as a gun and his thumb to aim, Night shoots a powerful pinpoint beam of ki. Being very accurate, and able to hit at amazing distances. Shield , once piercing the shield/barrier/magic it shatters/dispells said protection, also doing a decnt ammount of damage.

Final Barrage- A wave of ki blasts ending in a powered blast of energy.

Night Wave- A powerful, dark wave of energy with nightmare-ish effects.

Tera-Force- A ball of energy, the size of a basketball. Its effects are devasating, being able to destory massive areas and cities. (Not effected by opposing magic.)

Gall Punch- A concentrated punch laced with magic and energy, able to pierce defenses and dispell enemy spells with ease.

Dragon Of the Darkness Flame- Summons the mighty Dragon Of the Darkness Flame to do hits bidding in a attack.

Chilling Breath- Unleases a deadly wind that freezes everything a short range of the rebellion prince.

Nega-Crush-Nightblade's hand glows a red color, he then can cast instant death apon any clone, ally, or enemy. (All kinds, like Cell Jrs.) (For allies or enemies, he must charge 2 FULL turns.)

Blade wave- Unleases a powerful current of energy and magic from his sword, with devastating results!

Ice Beam- A beam of blue energy that freezes its target on contact, and can be quite potent.

Blue Lightning- Nightblade's hand glows blue, then raises it into the air. Next turn, Blue lightning pours down apon the field like rain. Anything this 'lightning' strikes, freezes on touch, reguardless of shielding purpose. If hiting a stationary enemy, well lets say it doesn't turn out well..

Ice Wave- A wave of blue energy that crashs down apon the enemy, this is one wave you don't surf!

Snow Cloud- Nightblade's control of snow and everything similar makes it easy for him to bend the snow to his will. By creating even the smallest bit of snow and placing it around the arena, he can turn snowflakes to prodigious ice spikes and pillars.

Neptune's Touch- Nightblade's hands glow bright blue, allowing them to turn things to ice, inside-out at will. Can be transferred around his body if required.

Nuclear Winter- The battlefield is englufed by a powerful Ice Storm, enhancing ALL ice powers 10 fold. Negating all Fire and Water, completely. (infinity)

For Kingdom and Country- Nightblade's finsher, Night summons the power of his Race and kingdom's power and focuses it into his hand/sword. He then sends a magestic wave of magic and energy to make for for the new order!

Vortex Pulse- Harnessing the power of Vortex, Nightblade unleases a shockwave, or pulse of energy, with is released from the chest, and spreads out in a sphereical blast of energy. This is quite hand in blocking multiply attacks at once, or stopping rear or side suprise attacks.

Aron's Light-A Light Shines down on and ally/opponant/himself and they are Instantly Revive/Heal them.

2 Sides of The prince- Nightblade is engulfed in a his 2 sides of power, Good and Evil, The interal battle that he has lived with forever. The Left side with darkness and The Light blade Hexblade, and the right side with holy power and the Dark blade Torn. This will dramatically raise all of Nightblade's abilities, Giving him increase Offense, Defense, Etc. for 4 turns. (The blades are Not needed to do this power up.)

Gale Force- a Mighty blast of wind, Good for Defense and to stop attacks, Also to disfigure a enemies Balance.

Final Genocide- Nightblade's hand emblem becomes energy itself, By sacraficing someone's soul. Then slams his fist into the ground, Creating a Explosion capable of destorying planets. (Powere varies for Soul to soul, A normal Human can destory the size of a American State.)

Fusion- The ability to allow Nightblade to fuse with another person. Doing do results in their max power levels being multiplied together.

Items:

Nevermelt Ice- A necklace that enhance Ice power, With Nightblade's natural Ice power and this. He is extremely deadly.

Torn, Sword of Chaos

Hexblade, Sword of Legends

The Sacred Twin Tome Sword, Audhulma.

The Sacred Twin Tome Lance, Vidofnir

The Sacred Twin Tome Lance, Siegmund


Other:

Immunity- Nightblade has a natural resistant to Ice, Wind, and Water.

Sense- Has Ki sensing Abillitys


Prize for Victory:WON Book of the Chosen (Raises Levels and teaches certain High Level Magic Spells)
PostPosted: Tue Jul 19, 2005 9:58 pm



Name: Beatrix
Race:Vile Tribe
Max Power Level: 650,000,000
Basic Power Level: 650,000

Fighter Tendencies:
Energy %: 15%
Strength %: 25%
Magic %: 35%
Speed %: 25%


Weapon:Emperor's Favor (Magical flute that charms victims before death)

Techniques:
Nature's Calling (Charms opponents into doing her bidding)
Green Earth (Inflicts strong earth damage on all opponents)
Last Frontier (Does extreme earth damage to one opponent)
Cleansing Gale (Removes magical powerups to opponents)
Crashing Gale (Strong Wind damage to all opponents)
Hypothermal (Strong ice damage to one opponent)
Cold Hearted (Focuses energy to raise defense and attack)
Triangle Sheild (Throws three balls which connect into a sheild and create a darkness barrier.)

punkybruster107


evil_onyxsonal
Crew

Ruthless Lunatic

PostPosted: Wed Jul 20, 2005 7:08 am


Name: Onyxsonal
Race: E.C
Max Power Level %: 110,000,000
Basic Power Level %: 11,000

Fighter Tendencies:

Energy %: 20
Strength %: 15
Magic %: 35
Speed %: 30


Special Abilities
FlyThis means she can fly with or without wings
FusionOnyx has the ability to fuse with a specific element, which gives her a higher control over it.
Animal kinOnyx has the ability to speak with animals, however she rarely uses this because it's more a spying ability.
Mastery of Stealth and Illusions Onyx has the ability to change her aura, scent, image and voice which give her a slight edge when it comes to gathering information.
Mastery of Weapons Onyx has mastered a plethora of weapons, from bow and arrows to sword to guns, this gives her the understanding that anything can be used as a weapon so long as you know how to use it correctly.
Master All Universe. ElementsSince Onyx is a being created by the all the element it is only natural that she can control all the elements
Master of Body and MindThis ability allows her to understand how bodies work and how the mind works, though she uses this only for healing purposes.
Teleportationthe ability to vanish in an instants and reappear somewhere else
Regeneration Healing her own body after an attack
Resistance to element attacks Many elements cause little damage to her
Street FormThe very basic form and energy level for Onyx.
Time MagicThe ability to stop and go time
Weather ControlThe ability to shift the weather, though she never uses it unless in a battle where weather is key.


Attacks

Snake eyes: This attack uses two worm holes. The first worm hole is used to take in an attack or weapon. the second is used to turn the attack back on the opponent, increasing the speed and force of the original attack/weapon.

Element Dragons: Onyx calls forth dragon/s that are the elements incarnation. She only summon the elemental dragons that she requires, no more and no less.

The 9 circles of Hell:The 9 original circles of Hell, created only to cause pain and suffering, appear at the feet of her opponent. If/when the opponent attempt to leave the circles, the circles draw in the Energy, Life, Soul, Memories, Emotions, Senses, Mind, Existance, and Name.

Onyx's Destined form: Onyx's future form shows itself in times when she lose control of her destinded power. her power increase to that of her futureself. She grows 6 pitch black wings, horns, tiger ears, a devil tail and a tiger tail.

Elemental binds: This binding uses the narutal power of the elementsto bind her opponent to their spot.

Power binds:This binding requires little energy for big result. The opponent natural energy levels are used against them, making bindging that are as equally strong as the person.

Copy cat ball:This small ball of energy, mimick any attack that is sent it's way perfectly. The copy cat ball can also be mde look like objects so that it is easily concealed.

Banshi scream:This attack sends extremely high pitched waves of sound at the opponent. these waves move to destroy the ear drums and disorenate the opponent.

Elemental protection: The elements move almost spontaneously to protect Onyx, creating an anti-element barrior around her.

Element shield : A shield that uses the elements to avoid being hit.

Chaos wave: A wave of Choas energy ripples through the battle are distrubing false images, destroying

Tornado's spin: Ten massive tornado pick the opponent up and throw him/her around till they're then thrown into the wall of the arena

Crystal shards: Like a large mirrorthat breaks, tons of a strong crystal shards shot toward the opponent tearing into their skin and trying to hit major artieries.

Tsunami: A large wave appears out of no where and rushes at the opponent beffore eventually slamming it them with enough force to flatten a rock.

Lighning Strike:A thousand bolt of Lightning strikes down upon her opponent, scrambling their nerves in hopes of shutting down the body completely

Mirror: Like a mirror reflecting an image, the attack bounces off an invisible air wall and heads back to the opponent.

Revenge Arrow: Onyx summons a ledgenary arrow that pierces through the opponent's attack and takes the energy that the attack had and uses it to attack the opponent.

Darkness: A dark orb blacks out the sun, leaving no light to reflect off the attack, which gives them color. It's effectively a total blackout.

Planetary Come Back: Through Onyx's travels she has destroied thousands of planets, through an ancient and forbbin curse. Only one has seen this curse in action; Kaworu. Though the energy she takes from the planet was used to distroy another some was left behind in storage. If she feels that there is no other choice the enrgy she has collected for mulleniums will come out and destroy the person.

Slow: Slows down time around Onyx, including her opponent. (For entire battle unless dispel)

Stop: Stops time around her opponent completely, freezing them in their spot.(Max. two turns)

Haste: Speeds up the time around only Onyx, allowing her to move faster than her opponent. (For entire battle unless dispel)

Level Limit Break 1: Desolate Reactor Onyx takes control of even the faintest traces of elemental material in the area and detonates in an attack that spans the entire arena floor. Can randomly (1/2 odds) inflict poison, blind, disease, silence, or doom.

Limit Break Level 2: Makeshift Grave The Earth below an opponent opens up and a dramatically increased gravity pulls them into the hole. As they struggle, Onyx leaps into the sky and casts a powerful ball of dark energy from above that detonates on contact and drives an opponent into an early grave.

Limit Break Level 3: Cross Bridger Onyx becomes invulnerable for a single turn and gains the ability of truesight for a single move. Using her ability to see through illusions, she throws her Tiamat...which picks up a powerful charge of an elemental energy that the opponent is vulnerable to. The speed of the attack is extreme, and it hits with a strong piercing effect and continues through the enemy, then returns and fires itself back at the enemy once more on its way back to her hand. The weapon returns itself to her hand afterwards no matter what
PostPosted: Sun Aug 07, 2005 10:43 am


Name:Frost
Race: Human, some Elf.
Max Power Level: 300,000,000
Basic Power Level: 15,000

Fighter Tendencies:

Energy %: 20
Strength %: 20
Magic %: 35
Speed %: 25

Special Abilities:

Zanzuken-(after image)
Bukujitsu-(flying)
Instant transmission
Regeneration
Ki Useage
Powerful in Fire Magic ( Due to Ember )
Powerful Water magic
Powerful Ice magic.
Excellent in The Archery Field
Master of the Axe.
Skilled in Sword Play.
Healing

Techniques:

Riot Javelin- A powerful blue Ki blast.

Super Riot Javelin- A Riot Javelin capable of destroying galaxies.

Fusion- The ability to allow Frost to fuse with another person. Doing do results in their max power levels being doubled (or more) together.

Shadow Fade- A technique used to phase through objects. Can phase through anything.

Return of the hero- Used to fully heal himself

Full Restore- Used to fully heal himself or another

Global Flood- Using his Water magic, Frost Summons a Powerful Tidal wave to crash down on the enemy and drown them in its deadly might.

Frozen Abyss- After Global Flood is used, Frost can use the Technique. Uses a Large amout of Ice power to freeze them in the Deadly water. Making a nearly impossible to Escape, Massive damage.

Water Vapor- Frost lets off a Mist or Vapor that puts out fires, Making him Fire resistance. Thsi is always active.

Dance of the Frozen Axe- Frost does a Flurry of Axe attacks that Freeze the points it attack.

Soul Spiltter- Using nearly all his power, Frost goes into this daring move. Aiming his hand at his opponant Frost drains his soul power to nearly nothing and combines it with a high amount of Ki. Then the Area around him and his opponant darken as Frost shatters their soul into the Spirit World. This move will kill Frost if he is not heal after it with a Short amount of time.

Haymaker Blast- Does a power punch that Freezes the point of damage, Giving Frost the chance to unlease a powerful Pointblank Ki Blast.

Axe Cannon- Aiming the top of his Axe, Garm at his opponant, Frost Shoots a powerful Wave of Pure energy at a chosen Target.

Axe Barrage- A flurry of Axe Cannons.

Perfect Shot- While wielding Nidhogg, Frost has a skill called pefect shot. It gives him the abillity to Hit his target with deadly and near perfect accuracy. The attack however, Is a powerful Arrow attack. The arrow can rip thourgh nearly anything that is unholy or demonic.

Vanishing Ball- a Powerful Pink Ki ball, It has the powre to destory citys, Planets even if mastered!

Ember Unleashed- Can unleash Ember... his evil counterpart. Ember knows all of Frost's attacks, and has twice the power.

Light Clone- Can clone his opponent and have it fight alongside him.

Shadow Clone- Can clone himself to infinate numbers, all of which are just as powerful as Frost is.

Weapons, Items, Etc.:

The Sacred Twin Tome Axe; Garm

The Sacred Twin Tome Sword; Excalibur

The Sacred Twin Tome Bow; Nidhogg

Ice Bracelet; Increases Ice Power and Strenghtens Fire Resistance

Nosferatu; The sword, of Excalibur and Torn fused together. It's power is unmatched, and is capable of Light and Dark Magic.

f r o s t y


MasterCyril

PostPosted: Thu Aug 11, 2005 2:51 am


Name:Cyril
Race: bio-android
Ultimate Perfect Form (w/Remy) Power Level: 76,000,000,000
Ultimate Perfect Form Power Level: 12,000,000,000
Perfect Form Power Level: 1,000,000,000
2nd Imperfect Form Power Level: 550,000,000
Imperfect Form Power Level: 350,000,000
Basic Power Level: 300,000

Fighter Tendencies:

Energy %: 30
Strength %: 30
Magic %: 10
Speed %: 30


Special Abilities:

Bolt 1, 2, and 3 (From Sephiorth's Lightning Materia)
Stretching Limbs
Magnetic field manipulation
Kinetic energy manipulation
Zanzuken-(after image)
absorbtion
Bukujitsu-(flying)
Instant transmission
Regeneration
Ki-attack
Almighty Light Cage
Ultimate perfect Form
Fusion
Skill learning
Self duplication

Attacks:

Perfect Barrier-A ki barrier
Negetive rain- Barrage of ki blasts.
Kamehameha- large ki blast
Death beam-extremely quick and deadly ki shot
Death ball - A large ki ball attack
Warp-Kamehameha- a kamehameha wave fired with use of the instant transmission.
Hellzone Grenade- a barrage of controllable ki blasts.
Special beam cannon- Large finishing ki blast
Masenko- large Ki wave
Gallic gun- ki wave similar to kamehameha
Dodompa- A condensed strait Ki Blast
Tri-beam- A large destructive ki wave
Wolf fang fist- A ki charged physical attack.
Solar Flare- A blinding charge of the light around the battle.
Burning attack- large finishing ki attack.
Soul Punisher- An immense amount of my own energy put into a short range attack that cause a person to explode from the inside out.
Final Flash- a hugely intese blast of ki energy
Death Control- a blast of energy that gives Cyril complete control over an opponents body
Super Spirit Bomb- Uses the surrounding energy of gaia to form an immense ball of energy
Super Dragon Fist- The spirit bomb is taken into himself and uses it to super chgarge a physical attack.
Big Bang attack-Another ki attack finisher.
Super Kamehameha- A highly charged kamehameha wave
Final Explosion- Cyril overloads his body with energy and explodeds killing whoever is in the immediate area.

Newly Aquired Attacks

vanishing ball- highly charged Ki ball
ill flash
ill ball
Final Extinction- A finishing manouver which fires millions of ki blasts like rain that hunt out thier victims.
Magnetic shield-A shield of magnetic energy can be used for a attack if there are surrounding metal objects in the shield.
Metal barrage- manipulates the metal around him to form small ball bearings and uses them in a deadly barrage style attack. (impossible to dodge)
Kinetic charge attack- Charges any inanimate object causing it to to become extremely explosive.
Kinetic execution- Charges a large object with enough kinetic energy until it creates an alarmingly fatal explosion.


Other:
Master of all elemental magic.

Absorbed Abilities and attacks:

Fusion- can fuse with someone else who has the same fusion ability.

Gravity control :increase or decrease the gravity in the area.

Elemental binds: all the elemnts are used to bind the opponent to the spot

Mirrors of power:Reflects all attacks back to the source

Banshi scream: A high pitched sound the causes great pain.

Element shield :a shield that uses the elements magic and presence to avoid being hit.

Soul Stealer: After an opponent is dead Cyril takes the soul of the vitcum. The opponent's attacks,memories,powers, and energy become added to his.

Shadow Sifting: The natural ability to move into, control and teleport through the shadow realm using shadow portals.

Materialization: Has the natural ability to materialize things from thin air, he is able to control the atoms within his created objects to reform them as he pleases

Bone Manipulation: Able to grow and reshape his bones within his body, as well as send them outwards

Chains of the Damned: Creates chains made of dark matter, they are about two inches thick, can make small, razor sharp blades form anywhere on the chains, can use for constricting, whipping, etc etc
PostPosted: Thu Aug 11, 2005 1:20 pm


Name: Tala Ivanov (Yuri Valkov)
Race: Synthesized Changeling (Part Vampire, Changeling, and Fallen Angel, Now Modified by Cyril's cells)
Weapons: Wolborg blade

Ultimate Perfect Final Form 100% Power Level: 60,000,000,000
Ultimate Perfect Final Form 50% Power Level: 30,000,000,000
Ultimate Perfect Final Form 1% Power Level: 600,000,000
Imperfect 3rd Form Power Level: 100,000,000
Imperfect 2nd Form Power Level: 50,000,000
Imperfect 1st Form Power Level Max: 10,000,000
Imperfect 1st Form Basic Power Level: 200,000

Fighter Tendencies:
Energy %: 20
Strength %: 30
Magic %: 25
Speed %: 25


Zanzuken-(after image)
Absorbtion
Bukujitsu-(flying)
Instant transmission
Regeneration
Ki-attack
Multi-Form
Eye Lasers
Almighty Light Cage
Ultimate perfect Form
3 Form Transformations, and ability to hide true power.
Slight Body modification. (Horn, and tail creation)
Fusion

Attacks:

novae Rog- A powerful attack mixing ice and darkness to destroy the enemies of evil, the attack freezes or covers an opponent in darkness, then the spirit of the unstoppable Ragnarok and Tala's bit beast, Wolborg is unleashed through the storm to destroy whatever is in its path.
Melting Blood- Tala's blood is such a pure powerful evil that it melts anything it touches upon contact, even the hand that draws it. The blood either melts when someone draws it in battle, or he can shoot it out of his mouth, and two shoulders.
Crimson Lightning-A strong whip of crimson energy lashes whatever Tala commands.
Grizzly Wing- Tala fires a wave of darkness towards enemies that damages and detains them.
Vampiric Bite- A bite that drains the lifeforce and/or the very blood from an opponent. The move can result in either weakening, death, or the turning of a warrior into a vampire...changeling and fallen angel abilities are not passed on.
Touch of evil- Tala uses his control of the darkness to draw out the evil in anybody, raising their power substantially and turning them to his or Ghaleon's service.
Energy field-A ki barrier
Negative energy rain-Barrage of ki blasts.
Kamehameha-Powerful energy beam of the Turtle School.
Death beam-Extremely quick and deadly shot of energy from a finger, usually aimed for vital organs for a fast, clean kill.
Death ball-A large ki ball attack designed for destroying worlds.
Death Wave-Powerful wave of energy that cuts through planets like a hot knife through butter.
Warp-Kamehameha-A kamehameha wave fired with use of the instant transmission. Catches opponent's completely off guard.
Hellzone Grenade-A barrage of controllable ki blasts that surround and engulf an enemy.
Special beam cannon-Corkscrew shaped energy beam that bores through and/or explodes on whatever it contacts.
Masenko-Large Ki wave of the demon tribe.
Galick gun-Ki wave similar to kamehameha
Tri-beam- A large destructive psychic ki blast that drains a user's life force, but goes 10's, maybe even hundreds of times beyond the user's max power level.
Wolf fang fist-A ki charged physical attack.
Solar Flare-A blinding charge of the light around the battle.
Burning attack- Large finishing ki attack.
Soul Punisher-An immense amount of positive or negative energy put into a short range attack that changes the polarity of, and completely disintegrates opponents and their energy/body.
Final Flash- An extremely intense blast of ki energy whose power is much higher than the user's normal level.
Death Control-A blast of energy that gives Tala complete control over an opponents body.
Super Spirit Bomb-Uses the surrounding energy of gaia to form an immense ball of energy.
Super Dragon Fist-The spirit bomb is taken into himself and uses it to super chgarge a physical attack.
Big Bang attack-Another ki attack finisher.
Super Kamehameha-A highly charged kamehameha wave.
Final Explosion-Tala overloads his body with energy and explodeds killing whoever is in the immediate area.

Tala is capable of performing Cyril's attacks from before his fusion with Remy. This is because when Tala and Cyril fused long ago, Cyril's unique cell structure melded with his own, and stayed that way after the fusion...it is the only way he could continue to fuse with such a being. (Cyril also learned Tala's energy techniques, but during the fusion Tala's Vampiric and Fallen Angel-type abilities were/are not passed on.)

Master of elemental magic, with a specific for ice.

Tala has a natural immunity to all ice magics and magic mixed with darkness (is not immune to powerful, pure darkness attacks.)

Tala can learn moves used against him, or moves of his fusion partners thanks to Cyril's cell's modification of his body.

Yuri Ivanov

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The Magic Guild of Gaia, The Grindery

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