Rucksack((⇢⇢ Useable Items Databook))
Verdant LeavesWill replenish 4 Stamina points. No quantity limit.
Amalphea - 18
Verde ConcentrateWill replenish 8 Stamina points. No quantity limit.
Amalphea - 2
Last Gasp NectarIs a strange elixir that works in very certain circumstances. If you believe that in the next turn you will be defeated, you can gamble on drinking this nectar. If it does so happen that in normal circumstances, the attack from the next turn will cause you to lose the battle, this nectar will negate that damage. You will regain one quarter of your current stamina to continue on in the battle. Should the next turn not actually result in a defeat, the nectar heal three stamina points for you to make one last stand. Limit of two per piece.
Amalphea - 1
Everlasting IceWill freeze the opponent for one turn, allowing you to attack twice. One use per item. One per piece.
Amalphea - 1
Heavy RockWill, provided you can toss it, allow you to inflict upon your opponent a Rather Large and Uncomfortable Bump on the Head. The bump will cause the opponent to steadily lose consciousness. For the next five turns, opponent will be under the WOOZY effect and lose 1 stamina point at then end of each turn. Effect can be cured with a Pack of Ice. One use per item. One per piece.
Amalphea - 1
Bad OmenReduces the opponent's max attack, thus shortening the attack range. For the next three turns, the user's max attack gains a boost of -4. No quantity limit.
Amalphea - 1
Lucky CharmBoosts the user's max attack, thus widening the attack range. For the next three turns, the user's max attack gains a boost of +4. No quantity limit.
Amalphea - 1
Honey ExtractIs all sugar! One drink of this will send you through a sugar rush like no other. It will allow you to attack twice in the same turn. It lasts one turn and is the turn after you use it. Must be used on a defending turn. Limit of two per piece.
Amalphea - 1